Leaked Documents Show Microsoft Considered Buying OnLive

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vrmlbasic

I wonder how fast this would cause a gamer to blow through his measly 250 GB/month Comcast data transfer cap?

If the console were to go full on-live, that would make every gaming session one very long 1920*1080 Full HD video streaming session.

I can't imagine that 60+ hours of Skyrim wouldn't slaughter such a puny data cap.

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Abeauter

It's actually a very smart idead for Microsoft. They already have lots of people using the XBLA to download games, and as we all know the hard drives are small! So if they were to take this up then they would be doing themselves a favor, but the sad part is, is that they think "Oh, if we did that people would stop buying our "fair" priced hard drives etc." Thus they dropped OnLive.

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jeremylin

THANK YOU
i think i should thank you very much for you can waste lot of time to write this post .....thank you again for your sharing..

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avenger48

It occurs to me that it would also effectively kill piracy on consoles. So, what, this would be a new Xbox Live thing called Platinum, priced at like $50/month with access to any games, any time? Interesting...

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vrmlbasic

I doubt that Microsoft would have used the technology to create a "Netflix of Gaming", where a monthly fee allows access to all Xbox games.

Wouldn't the parties that make the $ off of millions of copies of 65 dollar-a-pop games being sold be ready to crucify Microsoft if they did this? I know that if I were one such party I would.

Hypothesizing aside, I'm especially glad that Microsoft did not set up its consoles to stream their games as that would make the 360 useless without a high-bandwidth, low-latency internet connection. While I generally have this, if I didn't I'd just have a 200 dollar lump of ancient technology to use as a paperweight.

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Abeauter

I am glad they didn't pick it up if they would have made you pay more for it on top of XBL. For what I can get here in Belgium with XBL versus what I pay, I am practically dumping money down the drain.

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vrmlbasic

Using an OnLive type service to give the decrepit 360 graphics a boost doesn't sound like too bad of an idea. The 360 could do enough rendering and processing itself to have a lag free (as lag free as the 360 gets, at least) and playable experience while the bolstered graphics are streamed in from Microsoft's servers.

360 gamers are used to watching graphical enhancements pop up during game play, watching as Commander Shepard and Master Chief go from colored blobs to textured, recognizable gaming mainstays over the course of a few very noticeable seconds.

Of course, 360 gamers are also used to sudden, brutal framerate drops and lag. Anyone who has used a 4x fire-damaging SMG in Borderlands knows what I'm talking about. That thing can turn Borderlands into a flip-book/stop-motion experience with the framerate slowdown it produces.

I still wish that Microsoft would let us use REAL hard drives on this thing of theirs, being able to pop in a "man-sized" hard drive would be nice, so would dropping in an SSD :D

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