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Interplay’s Fallout MMO Close to Being Autoaxed by Bethesda

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A giant world of post-apocalyptic intrigue – bombed and obliterated to perfection by Fallout lead designer Chris Taylor, no less – seems like an excellent setting for an MMO, no? So it’s with a heavy heart that we bring you word of said MMO’s potential cancellation, courtesy of the dream-destroyers over at Bethesda – who may or may not be within their rights to drop the axe.
 
See, back when Bethesda first nabbed the Fallout property from Interplay’s hobbling, not-quite-dead-yet form, Interplay retained the right to develop a Fallout MMO – but only under the condition that it somehow amass $30 million and enter full scale development within two years. That agreement was made two years ago. Unfortunately, Bethesda’s calendars seem to be in working order.
 
“Interplay recently received notice that Bethesda Softworks, LLC (‘Bethesda’) intends to terminate the trademark license agreement between Bethesda and Interplay which was entered into April 4, 2007 for the development of FALLOUT MMOG. Despite the fact that no formal action is currently pending, Bethesda claims that Interplay is in breach of the trademark license agreement for failure to commence full scale development of same by April 4, 2009 and to secure certain funding for the MMOG,” reads an Interplay performance report.

“Interplay adamantly disputes these claims. Although the potential damages are currently unknown, if Bethesda ultimately prevails and cancels the trademark license agreement, Interplay would lose its license back of the ‘Fallout’ MMOG and any damages resulting therefrom are unknown at this time.”
 
According to a recent SEC filing, Interplay entered 2009 with little more than tumbleweeds in its bank account, so things aren’t exactly looking good. Then again, the potentially penniless publisher recently entered into a partnership with Masthead Studios, so at least something’s brewing over there.

Here’s hoping – and really, this is about the only time we’ll ever come to our deity of choice with this particular wish – this terrifying vision of the nuclear apocalypse eventually sees the disheartening, gray light of day.

COMMENTS
avatarSo it would seem that

So it would seem that Interplay and I have something in common. We both have little more than tumbleweeds in our bank accounts. I wish I could say that about my credit accounts.

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avatar To be perfectly honest, I

 To be perfectly honest, I dislike Bethesda.  There's one game and one game only that I bought from them that was actually anywhere near good, and that was Oblivion, along with the expansion packs.  Oblivion is pretty much the only game that was any good that they ever made.  So until Bethesda gets up of it's ass and makes a game like Oblivion that doesnt have problems galore like Star trek Legacy did, they can go **** themselves.

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avatarApparently you never played

Apparently you never played Morrowind, huh Mikey? Oblivion is basically Morrowind with a weaker story, better graphics, and horses. Both games are great, but Morrowind was much better thought out, and far more epic.

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avatarDon't be hating Bethesda

Don't be hating Bethesda entirely as they are one of the only companies to release games without any kind of security like Oblivion. Oblivion had zero DRM. They deserve a little cred and love for that. 

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avatarTypo

failure to commence fill scale development of same by April 4, 2009

I am pretty sure that you mean full not fill.

Great article.

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