Guild Wars 2 Infosplosion: Branching Storylines, Revamped PVE, and Persistent World Added, Subscription Fee Not

The road to Guild Wars 2’s launch has been long and, well, mostly uneventful. Until now. Today, ArenaNet – virtually silent for the past couple years -- finally pried the cat from its tongue, resulting in a blog post that, in another time, might have been an epic poem or a hieroglyphic masterwork. Or a long magazine article.
So we’ve boiled it down a bit for you. First things first: no subscription fee. Like Guild Wars before it, Guild Wars 2 won’t send you rifling through your couch cushions for loose change each month. However, unlike Guild Wars the first, Guild Wars 2 will be a full-fledged MMORPG, replete with “a wide variety of combat and non-combat activities.” However, grinding and other traditional MMO missteps apparently won’t be an issue.
This time around, story’s also a major focus, and the game will allow you to create a unique background for your character, which will significantly affect the plot’s progression. “Each time you play through the game, you can experience a different storyline,” ArenaNet wrote. Better still, said plot won’t be a series of “Who cares? Get to the point!” quest prompts. Instead, you’ll interact with NPCs, make moral choices, and even participate in “world-changing” events.
Solo questing is bucking tired MMORPG trends as well, allowing all players – partied up or not – who were “seriously involved” in killing a monster to reap full experience benefits. As in, 100 percent of the experience you would have received for downing that beast all by your lonesome.
And that’s only the tip of the iceberg of an article that is, by its author, described as “the tip of the iceberg.” If you’re into guilds, wars, or some combination of the two, you owe it to yourself to click through the link and read the full thing. Better get cracking asap, though, because apparently there’s tons more coming this week.
Comments
Comments are closed on this article
![]()
amaroq
April 29, 2010 at 9:03pm
I still ain't paying fifteen bucks for a game I already payed for. Ha!
"Do you know why Democracies work? Because they don't. You take the loudest blowhards and drop them in their own private Idaho and see what gets done. Nuttin. And that's how it should be. And, of the off chance something important does get done
![]()
noobstix
April 28, 2010 at 9:11am
I personally am still skeptical about Guild Wars 2 (as well as any other MMO). Although the new things sound promising, I don't see myself ever being able to play for years (I'd be lucky if I can play for a month which would be the waste of the $50 or whatever it'll cost). I've always had problems in the past joining "lame duck" guilds that don't do anything and disband after a few months. Even though this next installment is supposed to be a more true MMO, I'm hoping there's still a worthwhile solo experience since I would probably place groups and guilds as 2nd (I'd rather try to experience what I can alone before thinking about joining other people).
But for now, I still got some SP games to enjoy (mainly for the mods and DLC) for the time being and probably even wait a long time before even thinking about purchasing a copy of GW2 when it gets released (by then, any inital problems should be taken care of).
Mobo: MSI 770-C45
CPU: AMD Phenom II X4 955 BE
Memory: 6GB Corsair XMS3 DDR3
Video: 1GB Diamond ATI Radeon HD5770
Monitor: 19" Viewsonic VX1935wm
HDD: 320GB Western Digital SATA
CD/DVD: Pioneer DVR-111D
![]()
bpstone
November 12, 2011 at 10:38am
After reading the article on GW2, I'm considering adding that MMO to my list. If it's trully what it claims to be, I'll drop WOW reguardless of CAT. lol
![]()
isamuelson
April 28, 2010 at 5:39am
I've been waiting for 2+ years now. Let's get the show on the road!!!!
Log in to MaximumPC directly or log in using Facebook
Forgot your username or password?
Click here for help.















