Gaming Roundup 9/4/08: Un-Fun Fair

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emad964

<a href="http://www.softxgame.com/mobile-programs/" title="برامج"><b>تحميل برامج</b></a>
<a href="http://www.softxgame.com/mobile-programs/" title="برامج موبايل الجيل الثالث"><b>برامج جوالات</b></a>
<a href="http://www.softxgame.com/games/" title="العاب كمبيوتر"><b>العاب</b></a>
<a href="http://www.softxgame.com/girls/" title="العاب بنات تلبيس تغير"><b>بنات</b></a>
<a href="http://www.softxgame.com/technology/" title="تكنولوجيا واخبار الكمبيوتر"><b>تكنولوجيا</b></a>
<a href="http://www.softxgame.com/books/" title="كتب شرح برامج تعليم دروس"><b>كتب تعليم</b></a>
<a href="http://www.softxgame.com/877-ultrasurf.html"><b>UltraSurf</b></a>
<a href="http://www.softxgame.com/19-internet-download-manager.html"><b>Internet Download Manager</b></a>
<a href="http://www.softxgame.com/776-progdvb.html"><b>ProgDVB</b></a>
<a href="http://free-software.tt5r.com/"><b>برامج مجانية</b></a>
<a href="http://top.tt5r.com/"><b>أفضل المواقع العربية</b></a>
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<a href="http://www.softxgame.com/778-onlinelive.html">OnLineLive 7.1.1</a>
<a href="http://www.softxgame.com/776-progdvb.html">هزي يانواعم ProgDVB 6.06.2</a>
<a href="http://www.softxgame.com/825-sopcast.html">SopCast 3.0.3</a>
<a href="http://www.softxgame.com/514-falco-image-studio.html">Falco Image Studio 3.6</a>
<a href="http://www.softxgame.com/700-2d-snowboard.html">لعبة تزلج على الجليد</a>
<a href="http://www.softxgame.com/877-ultrasurf.html">UltraSurf 9.4</a>
<a href="http://www.softxgame.com/850-katherine-heigl.html">كاثرين هيغل  Katherine Heigl</a>
<a href="http://www.softxgame.com/774-freez-online-tv.html">محطة غنوة FreeZ Online TV 1.0</a>
<a href="http://www.softxgame.com/965-free-video-to-mp3-converter.html">Free Video to Mp3 Converter 3.1.3.51</a>
<a href="http://www.softxgame.com/964-advanced-mp3-converter.html">Advanced MP3 Converter 2.10</a>
<a href="http://www.softxgame.com/963-xilisoft-video-to-audio-converter.html">Xilisoft Video to Audio Converter 5.1.23.0515</a>
<a href="http://www.softxgame.com/962-blaze-media-pro.html">Blaze Media Pro 8.02</a>
<a href="http://www.softxgame.com/961-akram-media-creator.html">AKRAM Media Creator 1.11</a>
<a href="http://www.softxgame.com/960-dvd-audio-extractor.html">DVD Audio Extractor 4.5.4</a>
<a href="http://www.softxgame.com/959-free-wma-to-mp3-converter.html">Free WMA to MP3 Converter 1.16</a>
<a href="http://www.softxgame.com/958-advanced-ninja.html">لعبة نينجا المتقدم</a>
<a href="http://www.softxgame.com/957-adrenoid.html">لعبة قذف كرة</a>
<a href="http://www.softxgame.com/956-adrenaline-challenge.html">لعبة دراجات البهلوانية</a>
<a href="http://www.softxgame.com/955-aderans-forest.html">لعبة اعداء الغابة</a>
<a href="http://www.softxgame.com">تحميل برامج</a>
<a href="http://www.softxgame.com/157-download-divx-subtitles.html">Download DivX Subtitles 2.0</a>
<a href="http://www.softxgame.com/831-bullguard.html">BullGuard 8.5</a>
<a href="http://www.softxgame.com/824-google-chrome.html">Google Chrome 2.0.181.1 Dev</a>
<a href="http://www.softxgame.com/146-dell-studio-xps-desktop-435t-intel-matrix-storage.html">Dell Studio XPS Desktop 435T Intel Matrix Storage Manager A00</a>
<a href="http://www.softxgame.com/400-gigabyte-ga-ep45-ud3p-bios-f9.html">Gigabyte GA-EP45-UD3P Bios F9</a>
<a href="http://www.softxgame.com/77-ambush.html">Ambush</a>
<a href="http://www.softxgame.com/203-hdconverttox.html">HDConvertToX 1.1.229.1764</a>
<a href="http://www.softxgame.com/300-msi-wind-nettop-cs-120-realtek-audio-driver.html">MSI Wind Nettop CS 120 Realtek Audio Driver 5.10.0.5618</a>
<a href="http://www.softxgame.com/132-biostar-t41-a7-6.x-realtek-on-board-audio-driver.html">Biostar T41-A7 6.x Realtek On-Board Audio Driver 5.10.0.5735 for 2000/2003/XP</a>
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<a href="http://www.softxgame.com/" title="تحميل برامج"><b>برامج العاب</b></a> -
<a href="http://www.softxgame.com/19-internet-download-manager.html"><b>Internet Download Manager</b></a> -
<a href="http://www.softxgame.com/mobile-programs/" title="برامج موبايل الجيل الثالث"><b>برامج جوالات</b></a> -
<a href="http://www.softxgame.com/games/" title="العاب كمبيوتر"><b>العاب</b></a> -
<a href="http://www.softxgame.com/774-freez-online-tv.html"><b>محطة غنوة</b></a> -
<a href="http://www.softxgame.com/internet-softwares/satellite-channels/"><b>قنوات فضائية</b></a> -
<a href="http://www.softxgame.com/girls/" title="العاب بنات تلبيس تغير"><b>بنات</b></a> -
<a href="http://www.softxgame.com/technology/" title="تكنولوجيا واخبار الكمبيوتر"><b>تكنولوجيا</b></a> -
<a href="http://www.softxgame.com/books/" title="كتب شرح برامج تعليم دروس"><b>كتب تعليم</b></a> -
<a href="http://www.softxgame.com/877-ultrasurf.html" title="فتح المواقع المحجوبة"><b>UltraSurf</b></a> -

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Muerte

This all depends on your definition of fun.  I like games that challenge my twitch skills as well as my ability to think orouthink my opponent, most of the time.

I hate when you play a game do what you need to do to get to the top and then the makers nerf what it takes to get there so everyone else can make it too.

Yes I know not everyone can put the same amount of time into a game as I can and some can put more time than me.  If you don't like it there is always checkers.

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BaggerX

Having 2 sides that are identical makes it easy to balance, sure.  But doesn't really make it interesting or challenging.  The idea of adopting different tactics and strategies for different sides or different classes or weapons is one of the things that can add a lot of depth to a game.  Yeah, it needs to be done well and carefully, and I guess that's why we don't see it very often.  It's just cheaper and easier to make each side a mirror image of the other.

As for the difficulty of games, what I'd like to see is for developers to make actual games instead of this dumbed-down, lowest-common-denominator crap that we see so much of now.  They make it hard to fail.  My cat could probably beat some of these games, and I'm talking about the dumber cat, not even the slightly smarter one.

I understand that they don't want to frustrate some players and that they want to allow them to experience the full game, yadda yadda.  Fine.  Give them options to make it easier.  Give them auto-aim that they can turn on.  Give them hints about how to proceed if they request it.  Give them extra health, ammo, whatever.  Make all these things available to them if they really need it.  But don't take the game away from those of us that actually want to play a game!!

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Shalbatana

 Yes, games are too easy when it comes to dying. Starship Titanic (An interactive fiction/adventure game) had a bomb that if it got to zero was supposed to blow up the ship. You could "distract" it now and then though resetting it to 1000. Well guess what happens if you don't... nothing! Not only is that no fun but I had been running back and forth for a good half the game before figuring it out. Lame!

 

Games are games, sometimes you win, sometimes you lose. None of this pee-wee T-ball we don't keep score mentality for me!

_______________________________

"There's no time like the future."

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Cache

Ultimately everybody says they want balance--they like the idea of going one on one with another player and besting them.  This is a nice, quaint idea that has roots all the way back into medieval times where knights would joust to see who is best on equal terms.  Life, however, is anything but equal.

When I fight an enemy I don't want to just best them on equal terms--sure, a kill is a kill--but I want to taste real victory.  I want to take down a baddie whose gun outclasses mine, whose goals are not necessarily my own goals.  Especially if their goals are not my goals.  The modern FPS game is about diametrically opposed sides where 'we' need to beat 'them'.  There's no grey area, there is no traitor in the midst, there isn't even a price for the vehicles, guns, manpower that we use.  Can you imagine the dynamics of a game where each user could take from a common pot (whether through a commander or simply on demand) so that sure--you could buy that helicopter, but as funds dwindle you may have to make the choice of whether or not you want to have enough for guns and ammo near the end of the game.  How about if one or more players were traitors--working for the benefits of the other team until found out and killed? So yeah--you could end up with a team that plays conservatively, letting the other team be left with nothing but a pistol and combat knife, and then take them out with machine guns.  Unfair?  Perhaps, but a hell of a good story.  Even moreso if the underdog wins because THAT is what makes us cheer most.

There is a tremendous range of things we can and should be doing with game stories.  Get rid of the 'Side A has a rocket launcher, and side B has a similar weapon that does the same amount of damage'.  That doesn't make me want to take out a bad guy.  Getting a better gun than I have?  Oh yes, now that requires a little more skill.  And as a gamer I respect skill--otherwise it's just luck.

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lostcause64

Now, I know this is before alot of you were even born, but...  Back around '90, there was this miniatures/board game from FASA called Battletech, though most of you would remember it better by its electronic versions - Mechwarrior.  FASA released an expansion back then called The Clans, with all new tech, better weapons & equipment, and better pilots or mechwarriors than what the game had previously.  Two things happened.  Most of the existing players jumped on the bandwagon to use the new toys, with most of the remaining players whining about how the Clans were too powerful a factionand it was unfair and no fun.  A few of us did neither.  We adapted our tactics (read - USED tactics) and continued to kick ass... names didn't matter!  That's how I play pc games today.  I want to be challenged and surprised, and not just by uping the number of monsters while cutting down on the amount of ammo.

 If the game is "too hard" for you, practice!  Adapt your play style and find a way to win.  Just stop whining...

John

Try to be smarter than the object you're working with! It will make things easier, and might just save your life...

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sirphunkee

It's like my great grandfather used to say, "you can't write perfect code for all of the people all of the time."

I think what gramps was trying to get across is that no matter what path development takes, from just status quo all the way up to "WAAAAAY the hell outside the box.  Miles", you're never going to produce something that pleases everybody.

Personally, I'm happy when different games/developers take a stab at the same theme/plot/story...I think this is when the truly innovative ideas come out*...when they tackle something stalwart with a whole new perspective or approach. 

*the entire star wars gaming franchise nothwithstanding 

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Queenof1

I agree with the poster below me. There are times when I want to unwind not think.

BTW, doesn't Madden 09 have some sort of AI that adapts as you play, that is, the game "learns" your method of play and adapts?

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Asterixx

Nunc est bibendum!

I've always been of the opinion that a game should be fun above all else. That's why Carmageddon was and still is my all-time favourite game. The game had no real point except to kill as many people and fellow racers as you could, in the most creative ways you could think of doing it. Any racing game with a power up called "Pedestrian Electro Bastard Ray" has GOT to be fun. No impossible-to-achieve "Missions", no "follow the checkpoints or else". Just drive the car and kill people. It was almost impossible to die in the game (only if you ran out of time, but additional time was freely given). You could smash the holy bejeesus out of your car, put it in a lake, or whatever, and getting back on the road and damage free was a mere key stroke away. The fact that you could roam freely throughout the city was a big bonus (I hate playing Need For Speed, seeing something, and thinking "Gee, I'd like to hit that" only to be disappointed that I can't leave the track). I've played it so much I've opened every track and every car. Racing in the cop car is ridiculously easy - one smack and the other racers die. This opens up a whole new way of playing: Deliberately trying to avoid winning, so you could focus on killing pedestrians.  This meant avoiding the other racers, because even though you kill them with a mere touch they still hunt you down. I pray (in vain) for the day that somebody updates Carmageddon with modern grahics and physics but leaves the actual game play the hell alone. Carmageddon II and III sucked because they took the fun out of it. You could no longer kill with wanton abandon - you actually could be killed, and you actually had to do stuff like find checkpoints. No thanks.

 When I want to unwind by playing a game I don't want to be frustrated by it. I don't want to think about strategies. I don't want to race a clock. I don't want to memorize eleventy-two billion  shortcuts or key strokes. I don't want to think. Real life requires enough thinking, thankyouverymuch. I just want to kill things.

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BaggerX

"No impossible-to-achieve "Missions", no "follow the checkpoints or
else". Just drive the car and kill people. It was almost impossible to
die in the game (only if you ran out of time, but additional time was
freely given). You could smash the holy bejeesus out of your car, put
it in a lake, or whatever, and getting back on the road and damage free
was a mere key stroke away."

What you want is God mode, not a game.  You want the sandbox with no rules.  That's fine, but it's really not a game.  It's just you screwing around doing whatever you feel like doing.  Games have rules and choices and consequences.   Without those there is no game.  Just a sandbox.  As long as game devs include cheat codes, you should be happy.  Now I wish they'd start including a game so that the rest of us could be happy too.

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sirphunkee

nec mora nec requies!

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