News

Gaming Roundup 8/25/08: Freedom from F.E.A.R.

comment Commentsprint Printemail EmailDeliciousDiggStumbleUponReddit

Life is full of shortcuts. Whether it's using connections to briskly bound up the corporate ladder, pumping out a term paper with the help of a less-than-legit online service, or simply cutting through the gas station instead of waiting for the stop light, there's always an easy way out. But no matter how much weight walking the path of least resistance may lift from your wearied shoulders, a nagging voice -- whether in your mind or from the mouth of an onlooker -- will tell you that you're cheating. "Everyone else worked to get where they are. Why can't you?" the voice asks. "You're doing it wrong, and you're only hurting yourself."

Videogames are, of course, loaded with such shortcuts, cheats, and "teh haxxors." And when a gamer admits to kicking their feet up and punching in the ol' Konami code, they're met with derision. "Wimp, wuss, lame" and the ever so fashionable "The developer didn't intend you to experience the game that way" readily come to mind.

Really though, is cheating bad?

One of the most fascinating aspects of gaming is discovery. Games allow us to traverse fantastical worlds totally unlike our own, yet arguably with more tangible obstacles to keep us from seeing the sights. (Is "living for 21 years" a tangible obstacle?) For someone who can't play a game without hurriedly glancing at their watch every few minutes, cheats seem like the solution -- not the problem. Why drop two hours against a single foe when you can see more of the game world instead?

Frankly, I don't think a game's developers will begrudge you for it, either. You put money in their pockets and you're deriving enjoyment from the world they crafted. It may not be the straightforward, A-to-B path they wanted you to stroll down, but it's still an experience. And isn't that what games are about -- creating "stories" through our unique experiences?

So, do you approve of cheating? Have you been known to crack open the dev console and enter a few choice phrases, or will you sooner rage-quit a game than enter a code for a pithy 20 extra hit points?

Today's Roundup features the only variety of cheating about which I'll really hoot and holler, but that doesn't seem to hinder its unbridled success. Additionally, you'll find a couple of big-name game delays, and a discussion about how games compel us to keep playing. It's all after the break.

Sonic's Yasuhara: 'Freedom From Fear' Motivates Game Players

"[An] important thing is to consider the basic desires of people, even if all you're thinking about is a simple game. For example, you have active desires -- 'Freedom from Fear', as they say, the way people actively want to avoid fear in their lives. And one way they deal with that is by engaging in a sorting process," Sonic co-creator and Jak/Uncharted contributor Hirokazu Yasuhara told Gamasutra.

"A lot of the fun in that game is the exhilaration you get when you flip a lot of pieces and make more of the board your color. Tidying up things, in a way."

He used creation and destruction as methods of bursting free from "Fear," noting that both allow us to bury our vulnerabilities.

"By the same token, some people think in the opposite way -- if I kill every enemy in the area, then that logically means I'll be more secure. "Fear" at play. It's different ways of arriving at the same emotion."

Gamasutra has the full interview, and it's extremely interesting whether you're into game design or simply things that are, er, interesting.

Poor earning virtual gaming gold

Quick, list off the most enjoyable things you could possibly do for a living. Nestled among Nerf gun tester, Ninja Warrior competitor, and Hugh Hefner, I imagine you scrawled out "Play videogames." (Note: "Blogger" is non-applicable because of the whole "living" thing.)

There's one problem with your dream job, however; it should've been "Play videogames and ______" There's always a catch, but with its meager pay, long hours, and tedium, gold farming is probably the worst. Even so, many unfortunate people while away their days plumbing MMOs for virtual currency. Nearly 400,000, in fact.

Powered by such a voluminous work force, gold farming's global market is currently worth nearly $500 million.

While I strongly disagree with gold farming -- after all, it's cheating that affects other players -- there's certainly demand for it. Shame WoW isn't about curing cancer.

IGDA's MacLean: Missing Warhammer Credits 'Disrespectful'

"The lack of accurate, fair, and consistent credit standards in the industry poses a serious problem for every game developer," says IGDA chairperson Jennifer MacLean of 38 studios. "By refusing to acknowledge their contributions, studio management limits the professional recognition and opportunity for development that every contributor deserves."

The IGDA has even typed up a draft for an industry standard on the matter.

So, is this still a non-issue to some of you?

Project Origin confirmed for 2009 release

F.E.A.R. was great, and Project Origin looks like F.E.A.R. -- only better. Thus, logic states that it'll be, uh, more great. But this holiday season's FPS lineup is no slouch, so it's probably better this way.

Kojima Discuses Future Metal Gears and Cutscene Regret

"It's like when Hayao Miyazaki says he is not going to do more, and then always ends up doing it. I have other ideas than Metal Gear, and I want to go on to make other new games, but for political, business, or technology reasons, there is always a time when I have to return."

Left 4 Dead Delayed

"Wait!" you're probably shouting at your computer monitor, "This is the space for non-news! What's a real story doing here?"

But you're probably wrong. L4D's release date has been shoved back a mere 16 days. And with all of November's other great games, you probably won't even notice.

Also, ever tried using your inside voice?

COMMENTS
avatarNot Intended? Really?

"The developer didn't intend you to experience the game that way" - Really?

So how do you explain that when you type in "God" (or whatever your favey is) into some games via the 'dev mode cheat' it does nothing but on other games it makes you invincible. It is because the developers HAD to put in the code to allow cheats to work on the game. They had to PURPOSELY input the ability to have the ~ console (or whatever method they choose to use) accept certain words to modify certain aspects of the gameplay. I don't have to download a crack or mod or anything. I just have to type in words into an unmodified game.

"The developer didn't intend you to experience the game that way" -  False!

----

Fanboys are annoying. Price/Performance is top priority. Patience=Awesome.

Login or register to post comments
avatarI'm sad that L4D is delayed.

I'm sad that L4D is delayed.

Login or register to post comments
avatarMy issue is time

I don't play online game so I don't feel bad when I pop in an infinite life code, or health, or ammunition. Sometimes, the game is still challenging. I get frustrated when I keep dying at the same spot and then have to start the level over. The game isn't fun anymore.

However, I think that if you are playing online with other people, you shouldn't up your stats.

Login or register to post comments
avatarCheating

Well, if EA has their way...cheating will just be another source of income for the developer. 

Just imagine Warhammer Online...if EA does the same here as they do with their console games...instead of getting the "buy our gold messages" from the spammers, it will be a "System Message".

Login or register to post comments
avatarCheating

My view of cheating in a game is that you are really cheating yourself out of something you are too lazy to accomplish yourself and this says a lot about YOU!

 You can't cheat in the real world and get away with it for long, so why cheat yourself out of the 50 bucks you paid for the game. I don't know about you but I have to work for my money and would like to think it was well spent on a game I wanted to play. If you have to cheat to win I feel sorry for you.

 Nasty

Login or register to post comments
avatarkinda bummed that LFD was

kinda bummed that LFD was delayed.  the next fear looks great too. 

Login or register to post comments
avatarWow, Yasuhara's comments

Wow, Yasuhara's comments are easily THE most insightful I've ever heard come out of any game developer (digital or otherwise) about what's going on in the heads of those who play.  And my educated spidey-sense tells me that he's right on the money.

Think about it the next time you catch yourself using body english to try to influence the path of the ball in Peggle, or the next time you read the cheat guide BEFORE you play through some game the first time, or the next time you waste an extra 20 minutes in your fav game because you absolutely refuse to move on to the next level/map/board/zone/galaxy/dungeon until you have killed every single last frikkin enemy in the one you're currently on (like I do).  Now think about your personal favorite games of all time, I bet what made many of them so fun for you is a lot more fear-based (or successful/rewarding avoidance of fear-based) than you probably realized.

Login or register to post comments
avatarfine but...

there are servers where people dont care about cheating. It's only in multiplayer games online and such that you affect other people and when they want to enjoy a game "the way its meant to be played" that its a problem.

 

 

Login or register to post comments
RESOURCE CENTER

KICK ASS OFFERS

THIS MONTH's ISSUE
FEATURE Awesome Upgrades: The best PC upgrades in every price range.HOW TO Connect your PC to your surround-sound audio systemProtect Your PC We put 10 of the most popular antivirus programs to the test to see which will protect you best. Android Revealed Find out how the Google-powered HTC G1 stacks up against its rivals.

Don't have an account? Register Now! Forgot password?