There’s a two-way street of animosity that runs between many console gamers and PC gamers – but at the heart of things, aren’t we all just gamers? Can’t we all just get along? If our high-horse appeal to reason doesn’t sway you, consider this: a trio of multinational Minecraft freaks has showed us The Good that can happen when we set our virtual pickaxes aside and embrace both console and PC games, in the form of pixel-perfect recreations of Super Mario Land, Legend of Zelda: Link’s Awakening and more, using only stop-motion and millions of Minecraft blocks. These videos will boggle your mind.
Kotaku pointed us towards the amazing feat. James Wright, Joe Ciappa and “Tempusmori” created a replica Gameboy in Minecraft, with a screen that’s 160-by-144 blocks. That makes the ratio of blocks to Gameboy pixels a solid 1:1. Then the fun began: the trio recreated the games using dyed wool blocks. The replica Gameboy screen contains 23,040 blocks, and they must be rearranged each frame to create the smooth animated look you see in the videos below. The team puts in a full month of seven hour days – with no days off – in order to create the videos.
The videos above are the Super Mario Land and Links Awakening masterpieces: for even more old school Minecraft goodness, check out the trio’s YouTube page, which includes behind-the-scenes videos and recreations of Tetris, Pac-Man, the first level of the NES Mario Brothers game, and Space Invaders.
These videos are fake. The frames were not done by hand except for maybe the one in the behind the scenes video.
Additionally there was no artistic process in the making of these. It's just a replica based of video of someone playing super mario land, it doesn't make sense to praise something so stupid. So even if they weren't done by computer (which they were) they would still be retarded.
The fact that this was made using minecraft means that your opinion sucks. Kind of like saying a chalk artist who draws the monalisa on a sidewalk shows no artistic process because hes making a copy of another painting.
He's commenting on the difference between setting up a script to edit save files to place blocks for you by reading bit-map information, or the players actually placing it by hand. I don't know which method was used here, but if it was just a script, than it's more akin to making a rubbing than it is drawing on the sidewalk.