Far Cry 2 Going Hardcore, Teaching Hard Truth about Guns
Posted 02/10/09 at 09:01:31 PM by Nathan Grayson

In the original Far Cry, rigging a tree branch to clothesline a hapless foe was a deadlier alternative to, you know, shooting them. With guns. Unfortunately, Far Cry 2 de-fanged guns in a similar manner (minus the pro-deforestation propaganda) – something for which we nearly awarded it a seven out of ten. Good thing, then, that Ubisoft Montreal has announced a new “Hardcore” Far Cry 2 multiplayer patch that promises to make sure in-game guns’ bite outdoes trees’ bark (grooooan).
"The hardcore mode has been designed as an answer to a community request," Ubisoft community developer Atmon wrote on the game's official forums. "Some players were seeking and expecting a more realistic experience.”
- A new damage model will be applied with increased damage for all weapons.
- All weapons have been rebalanced on normal mode, and on hardcore mode.
- Enemy names will disappear after the spawning invincibility period is over (A shield is displayed above a player’s head for a few second to show that he is invincible).
- A new option will allow you to tweak spawning time (but not spawning rate).
- A new search option will be available in multiplayer to allow you to find games that are playing on hardcore mode.
The patch hasn’t been given a drop date just yet, but we’ll be sure to give you a heads up when it does.
My Two Cents...
Submitted by Pablo-man on Wed, 02/25/2009 - 3:35pm
I haven't played Far Cry (or the second one, for that matter) but it seems to me that weapons should be more powerful in, say, every FPS ever made!!! I am sick of putting four or five rounds into a guy's chest without it doing any damage to his shooting ability. I think that the enemies in games should at least show more damage. I would be thrilled if after shooting a guy, he fell to the ground and stayed there, maybe firing off some blind shots with a handgun.
I haven't played this yet,
Submitted by AntiHero on Wed, 02/11/2009 - 8:17am
I haven't played this yet, since i heard the multiplayer was nothing short of average, like F.E.A.R.'s multiplayer, i wouldn't buy the game if it didn't have sensible multiplayer, because that is where i'd spend my time. I'd rather borrow it from a friend and play the campaign if it interests me, which it does...mildly.)
Yeah, but no.
Submitted by cappomutato on Wed, 02/11/2009 - 6:48am
There was no branch rigging in the original Far Cry. That was part of the xbox port of the game.
They can make...
Submitted by Devo85x on Wed, 02/11/2009 - 4:54am
They can make a whole new game mode and redo alot of the multiplayer but cant give us DLC they have already released on 360 and probibly ps3? wtf?
Well then
Submitted by maniacm0nk3y on Tue, 02/10/2009 - 8:35pm
Even though I rarely ever play on anything above "normal" difficulty, this seems like a lot of fun. Delta in Crysis was a joke, but the game was cool. Can't wait to play this when I build my new system.
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