Far Cry 2 Going Hardcore, Teaching Hard Truth about Guns

In the original Far Cry, rigging a tree branch to clothesline a hapless foe was a deadlier alternative to, you know, shooting them. With guns. Unfortunately, Far Cry 2 de-fanged guns in a similar manner (minus the pro-deforestation propaganda) – something for which we nearly awarded it a seven out of ten. Good thing, then, that Ubisoft Montreal has announced a new “Hardcore” Far Cry 2 multiplayer patch that promises to make sure in-game guns’ bite outdoes trees’ bark (grooooan).
"The hardcore mode has been designed as an answer to a community request," Ubisoft community developer Atmon wrote on the game's official forums. "Some players were seeking and expecting a more realistic experience.”
- A new damage model will be applied with increased damage for all weapons.
- All weapons have been rebalanced on normal mode, and on hardcore mode.
- Enemy names will disappear after the spawning invincibility period is over (A shield is displayed above a player’s head for a few second to show that he is invincible).
- A new option will allow you to tweak spawning time (but not spawning rate).
- A new search option will be available in multiplayer to allow you to find games that are playing on hardcore mode.
The patch hasn’t been given a drop date just yet, but we’ll be sure to give you a heads up when it does.
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Pablo-man
February 25, 2009 at 3:35pm
I haven't played Far Cry (or the second one, for that matter) but it seems to me that weapons should be more powerful in, say, every FPS ever made!!! I am sick of putting four or five rounds into a guy's chest without it doing any damage to his shooting ability. I think that the enemies in games should at least show more damage. I would be thrilled if after shooting a guy, he fell to the ground and stayed there, maybe firing off some blind shots with a handgun.
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AntiHero
February 11, 2009 at 8:17am
I haven't played this yet, since i heard the multiplayer was nothing short of average, like F.E.A.R.'s multiplayer, i wouldn't buy the game if it didn't have sensible multiplayer, because that is where i'd spend my time. I'd rather borrow it from a friend and play the campaign if it interests me, which it does...mildly.)
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cappomutato
February 11, 2009 at 6:48am
There was no branch rigging in the original Far Cry. That was part of the xbox port of the game.
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Devo85x
February 11, 2009 at 4:54am
They can make a whole new game mode and redo alot of the multiplayer but cant give us DLC they have already released on 360 and probibly ps3? wtf?
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maniacm0nk3y
February 10, 2009 at 8:35pm
Even though I rarely ever play on anything above "normal" difficulty, this seems like a lot of fun. Delta in Crysis was a joke, but the game was cool. Can't wait to play this when I build my new system.














