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For Unreal Tournament, the third time wasn’t quite a charm. So after the less-than-amazing Unreal Tournament 3, Epic has decided to give its old dog a break, instead hoping to teach some new tricks to its more youthful franchises. So said Epic Games co-founder Tim Sweeney, speaking with G4.
“Unreal Tournament is certainly a major long-term priority but we’re planning not to release a major retail game in the series for several years. So we have that effort somewhat on hold while we work on a few other initiatives,” he explained.
He also added, however, that the Unreal Tournament community produces so much content on its own that “we almost solve the Unreal Tournament 4 and 5 problem ourselves by just making this toolset available.”
Don’t let the series gather space dust for too long, though, Epic. In “several years,” intergalactic battles fought over respawn machines that are somehow powered by flags won’t seem so far-fetched.
Actually, no. That plot will always be ridiculous. Forever. Take all the time you need, Epic.