Epic Games Kills Bulletstorm Sequel, Dirty PC Pirates Partly To Blame

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bling581

"It wasn't the best PC port ever, sure, but also piracy was a pretty big problem."

He probably could've stopped at the words "PC port". The only decent console ports that I've played that were the Batman games, and I knew they were ports when I purchased them. I don't know why, but even with the simplistic controls and game play I find it extremely fun to glide across rooftops and knock down baddies. For most other games this doesn't work and just ruins the quality of what most gamers expect from a PC title. By now all developers know that there's going to be some piracy when they release a game, so it's not fair to blame piracy when you can't create a quality game. With ports being more and more common, I'm more hesitant to run to the store on release day for that new title I'm interested in. I wait for reviews and media coverage to determine if it's worth my money.

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LatiosXT

I hate this blanket excuse for when a game does poorly.

Maybe the question isn't so much to make better games, but to price them accordingly. Everyone else say the game is meh? Stop charging $60 for it. As a coworker says, yes winning the big contracts (I work for a contracting firm) is great on the books, but what keeps you alive is the smaller jobs that bring in a steady flow of cash.

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Ghok

I remember when Serious Sam first came out, it was priced cheaper than other games, despite the very good graphics engine and other features that made it more like a AAA title. The gameplay was pretty basic, but people didn't care because it was cheaper and they didn't expect as much from it. It even won some game of the year awards, I think.

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praack

like a lot of gamers I have my PC and my console, but I have friends who only have the console- they play the game in one go- max out the trophys and dump the game, if unsure if they will like the game - well rent it.

console sales for them are 25%new, 50% used and the other either rental or online minigames

Walk into the game store and what do you see- console- tons of used and new games- pc? maybe a small rack of older games

Piracy is not the reason why the drop- hardware is- game devs are able to code using skills developed in 2006, until the :next: generation of console comes out- with game breaking dx10 (yeah I know we are past that) PC gaming will not get the attention it deserves

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h e x e n

All I hear is developer QQ. Don't make shitty ports and I guarantee more sales.

Epics supposed upcoming "PC only title" will be the catalyst and vehicle for them to launch something similar to Origin and Steam. I'd bet money on it. They have to have something planned, otherwise the crappy quality of their PC titles, excuse me "piracy", will effect sales figures.

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tihi85

Maybe because game was full of bugs?

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Kethsar

All the pirates I know buy every game they torrent, as long as they like it. If they don't like it, they usually spend no more than 30 minutes on the torrented games, which is about as much time as many demos. As it goes, none of them liked Bulletstorm, either.

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POMF2K

Really? Piracy was to blame.

Bulletstorm is the worst game I have ever played on PC. I felt like a console gamer within the first minute. No thanks.

It's games like that which lead me to believe that PC games should be made independently. Why bother with something like that on PC. On the other hand I'm tired of really good games being dummed down for the console gamer and then we get a shitty port.

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illusionslayer

Blaming lost sales to piracy is akin to a car company blaming another car company for stealing sales with their superior car.

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DigitalNogi

May just mod the console and rip the games out of spite. XD

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evilyeti

I think Epic Games thinks they're still the hot company they were back when they made the Unreal series. Those were games well worth paying retail prices for. BulletStorm on the other hand? What a waste of $60 I bought it day 1 on Steam, beat it the same very night and never played it again. If they're going to treat me like a criminal even though I was one of the idiots who bought there crappy game maybe in the Future I'll just stop playing games made by Epic all together.

Blaming pirates is a crutch, Treating paying customers like garbage is just sh!77y customer service.

Valve and Blizzard are shining examples of the way game company's should make games.

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andrewc513

Epic is suffering from the god complex badly. "We made Unreal and Gears, so if our next projects fail, it wasn't our fault."

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Ghok

When did the commenters on this site get so stupid? I've never seen so many logical fallacies and madeup bullshit. Seriously people, learn how to argue. It shouldn't be that hard to convince someone that piracy is bad for business, but some of you are doing such a fine job talking out of your asses that I'm tempted to join the pirates! They shouldn't be the ones making the most sense.

And Epic, the reason why Bulletstorm didn't sell well on PC was because I think most of us still playing on the PC are far more interested in different types of games. I'm not going to diss Bulletstorm too hard, but I think it's the type of title that would appeal more to the broader market of console gamers. It's not the type of thing many of us want to pay full price for on launch day.

And the reason it was heavily pirated? Because everything is. Calm down. Make good games and people will buy them.

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compguytracy

I agree, BS was, bs. I am a hardcore gamer, built my own rig, and work in the computer industry. I look forward to triple a releases, pre ordered Diablo3, did Kingdoms of Amular, Deus ex HR, portal 2, etc, etc. all LEGIT, they were good games, and am excited about d3. Make a good came, they will come. Dont beat a franchise into the ground, ala bs 2, but if the sequel is good, it will sell, all the ac games, moh, cod, bf, etc.

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The Corrupted One

You know why they aren't making a sequel? You know why the average quality of games is going down? Because the studios are taking massive losses in games on PC because of all the assholes who pirate them(and then the lack of funding for making another good game, and more people pirate bad games = vicious cycle).
Go to hell pirates.

It's still thievery. I don't care that 1 download isn't always equal to 1 lost sale, it is 75% of the time, and things have multimillion download counts.

Excuses, excuses, people can delude themselves with anything if the reward is money. Of the people who cite DRM as their reason to pirate a game, I'm going to say that 10% actually care about DRM, or even have a concrete reason they hate it. The rest are just trying to justify what they know is thievery.

Oh, and console games are pirated far less than PC, like thousands instead of millions.

Mark my words, somebody is going to make a perfect PC game for everyone, (low DRM, good quality, 30$ at release) and it is still going to be pirated just as much as it's brethren.

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Svetty Parabols

You obviously went to the RIAA/MPAA School of Pulling Numbers Out of your Ass.

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whitneymr

I think there might be an Economics degree in there too.

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Nimrod

How does pirating games differ from renting a game? It doesnt, at all. And guess what platform it is that doesnt let you rent games. PC. Fuck this and fuck epic. The have never made a game i liked any way.

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Badg3r1977

Agreed, just how many weekend console gamers are there? The answer is most of them and why, because most console gamers are NOT hard-code gamers so they rent. The rental companies are laughing all the way to the bank. I know PC gamers that pirate a game and use it as a demo, If they like it they will buy it otherwise its in the bin. I also know console gamers with terabyte hard drives full of pirated PS3 games and a separate cracked console so F**K all you self-righteous console gamers you pirate just as much as everybody else.

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Hilarity

Firstly, real pirates don't torrent, they use Usenet. Secondly, piracy will never stop. Some will always download, some will buy, some will download, then buy. Piracy isn't a reason. Its an excuse. Console games are pirated just as much, too. Any decent download site has categories for consoles. Even though I would never ever bother with inferior console titles.

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alex_dh9

I think for every 1 person saying that it's B/S that it's not pirating that's making there decision, there's 2 people who downloaded the torrent who aren't speaking up. I pirated the game when it came out. I actually liked it. Story line was awful but the game play was fun as hell. I've done some growing up and have stopped getting games illegally because its completely true, torrents are killing the industry. Bulletstorm got downloaded insanely, check all the torrent communities... It just seemed like a childish game with no real purpose. I can get why you wouldn't want to pay 60 bucks for it. GAMES NEED TO BE CHEAPER AT LAUNCH.

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Nimrod

Avatar was pirated more than any other movie in history. It made more money than any movie in history. So wtf is your point exactly?

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Peanut Fox

Avatar is more an anomaly than the norm.

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alex_dh9

Well Avatar was the most hyped thing in the world from a huge producer. Game titles with no HUGE anticipation will get screwed big time without huge advertising, which sucks.

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bling581

"Game titles with no HUGE anticipation will get screwed big time without huge advertising, which sucks."

Wells that's their problem then. If you want people to notice your product you have to advertise. Once in a while I'll browse Amazon or some other site for new upcoming games, but other than that I don't know of any new titles unless I see an advertisement.

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FrancesTheMute

Which is the fault of the publisher for not doing proper marketing. And then they bitch about the game not doing very well and blame piracy.

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JLloyd13

yeah right... thats like saying torrenting is killing the movie market despite the fact everyone i know has netflix. i'm willing to bet it didn't take more then %10 of there end profits

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andrewc513

It didn't do well because it was an average game. "Piracy" is just a bullshit scapegoat these days.

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kixofmyg0t

Someone here told me that gaming on PC has more advantages than just graphics.

That is, no one actually has to pay anything to play anything they want.

I didn't pirate BulletStorm(although I thought about it), but I did play it. It was fun for maybe 10 minutes. Took it right back to redbox.

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FrancesTheMute

That first part is complete bullshit since console games are pirated just as much as PC games, if not more.

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kixofmyg0t

On 360 and Wii its there, nowhere near what PC piracy is.

PS3 piracy is almost nonexistent. Fact.

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Peanut Fox

If it's nonexistent on PS3, then why are sales of multiplatform titles universally higher on the 360? Even with a larger install base PS3 users barely pirating titles would indicate higher sales.

It's my belief that pirating on PC requires more work than on consoles. On a PC one has to hack/patch each individual titles, often several times, and in some cases with loss of features such as online. You'd also have to deal with potential titles hiding a virus. Conversely on consoles once the device is hacked it's just a matter of downloading the game file and putting it on a hard drive or disc.

Honestly I think the split is roughly the same between all three consoles and PC. Piracy is here to stay and is something that's going to change how we create and distribute digital content for better or for worse.

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dethduck

Epic has been full of BS excuses and anti-PC rhetoric ever since Apple began courting them a few years back. Whatever loyalty, respect or interest they once garnered within the community that brought them their success to begin with is nearly all but dead now, and rightfully so.

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Engelsstaub

Are you serious??

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Adam Wolfe

I completely agree.

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Adam Wolfe

I completely agree.

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jonnyohio

I didn't buy it. I didn't pirate it. I saw the previews and I saw the reviews, and decided it wasn't worth the time. P.S. who cares if they don't make a sequel? Lol

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jonnyohio

I didn't buy it. I didn't pirate it. I saw the previews and I saw the reviews, and decided it wasn't worth the time. P.S. who cares if they don't make a sequel? Lol

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bloodgain

"Yeah, we botched that port a little, bogged it down with GFWL, gave the Xbox 360 version a major advantage, and tried to sell it for $60 -- but totally that piracy thing."

I, for one, welcome the new Kickstarter-fueled game development model.

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vistageek

+1 haha. I gladly pay for games that are worth it. If no games come out that are worth my money, I don't play any new games. But a lot of the console ports these days wouldn't even be worth the clicks required to download them on a 20 meg connection.

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jonnyohio

Same here...I don't know why these companies think that since people are willing to fork over $60 for a call of duty game, the same people will fork out $60 for a shitty half assed console port, and when they don't they say it must be piracy.

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Dez Destron

Same, I picked it up on Steam 2 weeks ago for about $5.

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zepontiff

I'll be laughing when companies such as this and Ubisoft go away. I believe the future IS pc gaming. You guys want to foster ill will in the PC crowd well here it is!!

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GenMasterB

I had plans on buying it, but when I found out they were going to use Games for Windows Live (GFWL), that was just a dealbreaker for me.. Cant stand that crapware from Micro$oft.

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ApathyCurve

Yup. GFWL = no buy. It always ended up as a hassle of epic proportions, so I stopped buying games that required it. I'd venture a guess that they lost more sales to GFWL than they did to piracy.

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Peanut Fox

I think that's sort of skewed. By having a copy of the 360 game you received entrance into the Gears of War 3 Beta which I'm sure they sold several copies of that game for Beta entrance alone. Gears 3 had a lot of momentum leading up to it.

Good or bad there may have just been a large lack of interest from the PC community for Bulletstorm. I never even knew it was available for PC....

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Dartht33bagger

The only reason why I knew about the game was because my ex girlfriend had the game for Xbox 360 when it came out and she loved it. I watched her play it one day and it looked pretty fun so I checked to see if it was on Steam. Sure enough it was, but I wasn't going to pay $60 for it. So last November when Steam had their big sale I picked it up for $10 or something cheap like that.

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