Quantcast

Don't have an account? Register Now! Forgot password?

Maximum IT
News

Electronic Arts CEO: Creativity Can Pay Off, But We're Still Not Sure About Publishing Brutal Legend

comment Commentsprint Printemail EmailDeliciousDiggStumbleUponRedditFacebookSlashdot

EA has certainly taken a turn for the less-reviled as of late -- a sudden change that can be attributed to risk-taking, trouble-making CEO John Riccitiello. However, even creative greats like Picasso, De Vinci, and Batman were only human, and all humans have breaking points. For Riccitiello, that point was seemingly first-person run 'n' rebel Mirror's Edge.

"I was totally convinced that game needed to be third-person and not first-person, because I wanted to see Faith," Riccitiello said.

“I was really wrong about the third-person thing,” he continued, citing the highly anticipated title's finished form.

But even with titles like Mirror's Edge under his belt, Riccitiello's heart is clad in a business suit, and some "creative risks" -- like Tim Schafer-Jack Black collaboration Brutal Legend -- give him palpitations (the bad kind; not the blood-pumping, required-to-survive kind).

"I have seen it," Riccitiello replied when asked if EA has considered publishing Brutal Legend. "I am well aware of what the game is. It’s a very significant creative risk."
     
"Sometimes significant creative risks end up being some of the world’s best products. Spore was also a significant creative risk. So was The Sims. Portal, BioShock. But so was [the relatively poor-selling, high quality Tim Schafer title] Grim Fandango."

That's, uh, pretty hard to mistake for a "Yes."

COMMENTS
avatarEA is the absolute WORST publisher in the industry

CEOs of publishing companies SHOULD NOT be making calls about game desgin unless there on the team. This company is a JOKE. They are BAD for the industry and we would all be better off without them. Screw EA they suck!

Login or register to post comments
avatarRisky

Still a huge risk financially. I can see what he's worried about. From what I've seen it may only appeal to a relatively small market. Not to say it won't be a great, creative game. But that's not what keeps businesses alive to make more games. Maybe do Digital Distribution only?

Login or register to post comments
avatarIf EA wants to be in a

If EA wants to be in a "Risk Free" business, they need to start a septic service, or something. 

What other "Risk Free" businesses are there?  Mortitian, Pornographer, crooked CPA, tastless Adam Sandler movies...

I bought Grim Fandango, still own it. 

If it had the DRM Spore does, I wouldn't be able to use it, because I've had it on [and uninstalled it from] 6 computers. 

I never thought to try to copy it.

Login or register to post comments
avatarI so very much want this game to be made...

Ever since reading about it in Game Informer, I've been looking forward to this title.

Login or register to post comments

This Month's Issue
FEATURE How to Get FREE Programs, Services, Software & MoreFEATURE Digital Photo Printer RoundupHOW TOBuild a 3D CameraFEATUREDIY Arcade PCWHITE PAPERHow TRIM Works