EA Cancels C&C Squad-Based Shooter Tiberium, Cites Quality Issues
Posted 09/30/08 at 06:45:46 PM by Nathan Grayson

Tiberium, EA's second attempt at bolstering the frail, emaciated FPS genre with its popular Command & Conquer license, sucks. Or at least it did -- until EA gave it the old "It's not us; it's you" speech while pointing to a particularly splintery portion of the chopping block.
"The game had fundamental design challenges from the start," said EA LA's Mike Verdu. "We fought to correct the issues, but we were not successful; the game just isn't coming together well enough to meet our own quality expectations as well as those of our consumers."
"The quality bar has been raised," he added. "Now we need to step up our focus on great design and execution, catching any problems early and correcting them quickly."
Additionally, a portion of EA LA's elite team now finds itself jobless, but EA corporate "will make every effort to place affected individuals on projects within the studio – and where that isn't possible, to connect them with opportunities in other teams at EA."
As game development costs continue to surge upward, we can't help but fear we'll see more mid-development games unceremoniously dashed against the curb, with no chance for a reinvigorating adjustment or two.
Are there any other troubled games you think might soon be circling the drain?
Gah, beat me to it.
Submitted by Tekzel on Wed, 10/01/2008 - 9:02am
The DRM smack talk has already started. I was going to say that the reason they are killing it off is they couldn't figure out a good way to cripple it with DRM.
DRM
Submitted by b_boy_69_00 on Tue, 09/30/2008 - 3:49pm
I'm not too sad, it just would have had some crappy DRM latched to it since it was from EA.
2010
Submitted by Vahn16 on Tue, 09/30/2008 - 4:23pm
I'm hoping that by the time this game was actually scheduled to come out, DRM will have gone the way of the dodo.
I think DRM will be apart of
Submitted by b_boy_69_00 on Tue, 09/30/2008 - 4:38pm
I think DRM will be apart of any EA game like this that is already in development. Unless there is major, organized, action against DRM and those who employ it in their games, there wont be any reason for companies to stop using it.
Well, major, disorganized
Submitted by Vahn16 on Tue, 09/30/2008 - 4:50pm
Well, major, disorganized action against Spore's DRM at least convinced EA to tone it down a notch or two. On top of that, it spurred large, far-reaching discussions about DRM's vices -- making me wonder how willing publishers will be to use it in the future. At the very least, I imagine even EA is attempting to find an alternate method at this point.
I hope they do. I'm not
Submitted by b_boy_69_00 on Wed, 10/01/2008 - 8:51am
I hope they do. I'm not against putting in a CD key for online play, but limiting the amount of times I can install, forcing me to have the cd/dvd in the drive, and telling me that I can only create 1 online account total are the things that make me so upset. Not to mention forcing me to be online when I want to play is just pure BS. A lot of people talk bad about steam, but they only require you to be online once on a computer so that you can save your login information, so I am willing to trade that to play those games I've purchased online. But I am still against online activation for games I've purchesed from a store.
Feature
Review
Feature
Feature
Feature






