Duke Nukem Can't Stop Game Sales from Slipping
Not even the completion of a game 14 years in the making was enough to stop both console and PC videogame sales from slipping in June. According to market research firm NPD Group, retail sales of videogame hardware, software, and accessories fell to $995 million in June 2011, down 10 percent from one year prior. Sales of just software tumbled 12 percent to $469.5 million, or 10 percent to $508.9 million when including PC games.
The numbers don't tell the whole story, in part because some are missing. NPD's report doesn't include online sales. Moreover, some publishers performed well in the month of June, especially Take Two, whose LA Noire and Duke Nukem Forever were the top two performers with 419,000 and 376,000 copies sold, respectively. Sony's Infamous 2, exclusive to the PlayStation 3, was the third best selling game for the month. Rounding out the top 10 list are Lego Pirates of the Caribbean, Legend of Zelda: Ocarina of Time, Call of Duy: Black Ops, NBA 2K11, Mortal Kombat 2011, Cars 2, and Just Dance 2.
Comparatively slow as June might have been, the games industry isn't flinching. Electronic Arts, for example, recently announced plans to purchase PopCap games for $750 million, while Zynga filed for an IPO.
Image Credit: 2K Games
Comments
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crazitrain02
July 15, 2011 at 12:19pm
I think the last game that I actually purchased in a store was BF2. Ever since then I've used Steam for everything. I've probably spent over $500 alone on Steam, and I'm sure I'm not the only one that does.
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TommM
July 15, 2011 at 8:14am
I hate it when these stupid "sales" figures are posted as if they really mean something. If they can't account for online sales, then the figures are completely and utterly worthless.
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Mastro Antonio
July 15, 2011 at 7:38am
Steam made a billon dollars last year so I wouldn't count it out. Give it some time, this fall will see record sales of a variety of games and Halo 4 in 2012 will easily see 3 million gamers online in it's first day of release. I can imagine that because their whole bit with marketing merchandise to kids like Mega Bloks, action figures, board games and the like. As much as it disturbs me as it is a mature game that these products are featured from it's doing the job to get future gamers on board.
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ceator3571
July 15, 2011 at 6:58am
How could sales even be reported without online sales. I and everybody I know only buy games online now. Oh and yes I did buy DNF online and enjoying it so far.
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Darkside
July 15, 2011 at 7:24am
Yeah, online sales are a good chunk of the video game market. I'm guessing the reason for it is that they weren't able to compile enough information to get a good estimate for how much online sales took.
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