Captain Obvious Reports Tablet Gaming on the Rise
It doesn't take a degree in rocket science to figure out that tablet gaming and mobile social networking tend to benefit from the emerging tablet market, but if that was ever in doubt, market research firm New Media Measure has some numbers to throw your way.
According to the research firm's quarterly report, just over half (52 percent) of tablet owners are playing games on their slate. Truth be told, we expected that number to be a little higher, especially considering gaming is the second most popular activity on tablets, only outranked by surfing through cyberspace (58 percent).
Another non-shocker: mobile phone users are spending record time on social networking sites. New Media Measure noted a 12 percent increase in social networking activity since one quarter ago, driven in large part by the number of smartphones in the wild.

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ShyLinuxGuy
December 16, 2010 at 11:19am
Tablets may be useful for children, run-of-the-mill computer users (email/Web surfing), but I beg to pardon that they can replace a good laptop, or even desktop, for that matter (at least the non-x86 ones.) You can't do much with a tablet, and they are not designed for continuous work, lest you have SORE wrists and fingers. Until we're talking x86 platform, lotsa memory and storage, a standard OS (hint: Windows or Linux), I'll pass. I know they have those, but it seems the proprietary junk such as iPad and Android (no offense) is getting the spotlight--the tablets you can't do much outside of the apps available to you.
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