Blizzard: StarCraft II Did Not Cost $100 Million to Develop
We're sure Blizzard spared no expense giving the StarCraft franchise a modern makeover, but the developer won't be hearing any disembodied voices warning of depleted minerals or vespene gas any time soon. See, as it turns out, The Wall Street Journal made a teensy-weensy $100 million dollar-sized mistake.
“Activision Blizzard Inc. hasn't disclosed development costs for its Starcraft II videogame. A July 16 Technology article about the Starcraft sequel incorrectly said the company spent more than $100 million to develop the game; that figure referred to its World of Warcraft game,” reads a correction on The Wall Street Journal's site.
It's okay, WSJ. Easy mistake. Here's a pointer for next time, though: all three of Blizzard's franchises are cash cows, but only one of them lets you play as an actual cow. Then again, another one has a cow level. Huh, maybe our cow-based organization system could use a little more work.

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aCi11i3s
July 24, 2010 at 6:59am
Worldwide....this game will be "freakin awesome" and worth every penny. Not a RTS fan, but this is definitely one of the years most anticipated arrivals.
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Keith E. Whisman
July 23, 2010 at 7:51pm
100 Million buckaroos for a game? That game better kick ass and contain strong sexual content and nudity among other things. And the game better be the equivalent of the movie Avatar in Imax 3D. It better be that freaking awesome.
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Jelson
July 25, 2010 at 1:18pm
Are you serious? nudity? sexual content? seriously, go watch porn. the game will be percectly fine without that.














