Apple Continues to Make a Huge Margin on the New iPad



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nice! Always felt like +$100 going from 16GB to 32GB was a bit much. They're paying $16 for that, but get in $100 more! awesome!



Had no idea making money was frowned upon in this country.

However on paper this may seem bad, but let's face it Apple isn't unique in this (Just look at the margin on a Big Mac). And there are several factors that this chart doesn't address. Like shipping, design, development, legal costs, advertising, etc...

No something that would be interesting is how much of a margin Microsoft makes on each Windows disk it sells.



"so if you’d rather put as little as possible into Apple’s $100 billion war chest that’s the way to go"
Wrong. Android is the way to go! :p



The displays on these things are pointing to something some of us have been saying for awhile now, and many more have realized:

The modern desktop LCD monitor is crap.

There is not a reason in the world we can't have this kind of pixel density in a reasonably priced monitor (I'm not saying cheap, but I am saying under $500 for a pixel density of 200 PPI or better on a 24" screen.) Instead, we have monitors with pixel pitches of .270mm or worse; I don't know about you, but I don't much care for looking at a display that looks like I'm looking through a fine-mesh screen door.

Kudos to Apple (and Asus on some upcoming products) for leading the way in display quality; they will soon release a notebook with a 2880x1800 screen. It's the first time I've been tempted to buy an Apple product since the Lisa.




I grew up staring at green phosphors the size of my fingernails. Stop whining. =oP



You're forgetting something

The main difference is you're holding a tablet (or cellphone, mine has 326ppi), within inches of your face. Your monitor should be at least one foot away from your face. I have a 1080p 15" laptop, and it looks great. But it hasn't managed to make my 24" 1920x1200 monitor look like crap. If you have too high of a pixel density for the application (which is mostly the intended distance of vewing), you're wasting money on it because you won't see it.

The only thing I see increased DPI useful in is a decrease in apparent aliasing, which is good for graphics (a high enough DPI and running a game at native resolution would mean AA would be pointless) and movies. But considering most of the content I consume is text based, it doesn't do me any good.

EDIT: And to put things in perspective: (this is a 22" monitor)




I bought a 23" Acer 1920x1080 monitor 3 years ago. Today I can buy one of the many cheap 1080 monitors, but there still isn't anything with a better resolution that doesn't come with a much higher price tag.

This is sad that an iPad is beating our monitors and TVs for resolution. Soon we'll even have 1920*1080 smartphones. 2 million pixels is not enough.



Now where's my UHD (7680x4320) 30' monitor with touchscreen capability?



This complaint cannot be heralded enough! LG announced that they are coming out with an 84-inch 4K HDTV and a flashy 55-inch OLED HDTV for consumers. When these television displays go mass production, prices will drop sharply. So what are us PC desktop users stuck with? 1.6K S-IPS forever from a few manufacturers who refuse to discontinue half of their 1080p displays and replace inventory with 1600p+?? And Microsoft couldn't even code into their Windows 7 OS the ability to correctly scale text while using the native resolution of 1600p. I'm not holding my breath that they'll have it in Windows 8.

So here we have it... PC monitor manufacturers/vendors do not want to push 1.6K. Microsoft doesn't want to add the ability to scale their OS to a user friendly 1600p. So what are we left with? What is the incentive of AAA game developers to create games for resolutions higher than 1080p?

Is the desktop PC industry throwing in the towel?



"Shinny"? The new iPad is a type of hockey game?

Might surprise Tim Cook and make some Canadians very happy, but I'm guessing you meant "shiny".

Still not enough of a draw for me to move off my iPad 2, which I'm still working to justify because of its lapses in regards to 3rd Party hardware connectivity and the aforementioned "...practically useless for productivity tasks..."



Are those costs per 1000 units or on a per single unit sale cost as I can't see crapple wanting to pay out $87 per unit for a display screen



I'm assuming these cost estimates assume the million of devices they will manufacture over the device's expected lifespan, however it dosn't specify the quantities it was based on. It was most certainly more than 1000.

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