Anti-Piracy Group Leaked Deus Ex Torrent That Ended In A Piracy Questionnaire
File-swapping gamers turning to torrents to get their illicit game on may have found themselves scratching their heads earlier this year after downloading a copy of Deus Ex: Human Revolution. Back in May, a leaked copy of the game hit the ‘Net, and while it was listed as a Beta version it was anything but. Instead, it was an experiment carried out by the Vigilant Defender anti-piracy group. While it began with fun – offering up the actual game’s first few levels – it ended in… a questionnaire?
Vigilant Defender wound up with both a copy of the actual leaked game and a crack that enabled it to run, TorrentFreak reports. The firm combined those with a bit of homebrew code to create a file that actually included the first two levels of the game. They then uploaded the modified game at torrent sites, with postings that made it look as though actual piracy outfits were the culprits.
The devious part comes two levels in, when pirates were booted out of the game and dropped onto a website that included a massive questionnaire full of questions about why, how, and what the users typically downloaded from torrent sites.
James Grimshaw, the founder of Vigilant Defender, claims to have conducted the experiment without Square Enix’s or Eidos’ permission, but could it actually have been planned by the game company all along? TorrentFreak points out that Eidos already knew about the file by June 1st, when Community Manager Kyle Stallock was asking users to share their thoughts on it. They also cast doubt on Vigilant Defender’s 1 million-plus downloads claim, as no live torrents or forum postings indicate anywhere near that level of activity.
“And we won’t even go into the several strangely coincidental emails we received from readers who wanted to know if there was any truth in the rumor that Skidrow (a notoriously fast-acting supplier of PC game torrents) had an agreement with Eidos not to crack Deus Ex: HR as soon as it came out,” TorrentFreak writes. “We laughed at the time, but quite unusually it did take Skidrow more than a month after the game’s release to deliver an official crack.”
We don’t know what to make of all the shadowy claims and intricate questionnaires, but one thing’s for certain: the story sure is interesting! If you want to see the results of Vigilant Defender's piracy survey, check it out here (PDF). Quick snippets: 99.72 percent of pirates use Windows and 43.5 percent pirate titles because "games are expensive," with "It is free" coming in second with 16.3 percent.
10/14/11 Update: We have been contacted by Vigilant Defender CEO James Grimshaw, who showed us links to several torrents as proof of activity on the files. Each of the four links had anywhere from two to six comments each and were up to three months old. That relatively small number of comments is probably what TorrentFreak meant when it said that postings don't indicate that the torrents had been downloaded 1 million-plus times. Grimshaw's response:
"The nature of torrent sites, in general have very few people actively posting comment or description. This would require effort on the illegal downloader side. The more active torrent sites, the more popular ones, will delete fake torrents as soon as they are found out. A small group of moderators can effectively monitor their site deleting all comments with them with relative ease."
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PC EliTiST
October 12, 2011 at 4:57pm
I happily gave 35€ for Battlefied 3. So, I'll get top-notch Graphics, Sound-Effects + Gameplay which certainly will keep me occupied even years...
The game also has Single + Multiplayer. Addionally, with the Pre-order I'll take an entire "expansion" ( back to Karkand ).
Now tell me... Why to pay 40-60€ on many other games, which offer me far less with much higher price...
I strongly believe the prices should be around ~19.9€ and the top titles 24.9 - 27.9€ ( with extras ).
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Jox
October 11, 2011 at 4:41pm
Q2) Do you think DRM systems work?
There is no clear leader to this question, but demonstrates that publishers might have more success
with some other anti-piracy method than a DRM.There are 4 answers to this question that effectively amount to "NO", but they break them up to make it seem that DRM is not a problem (an obvious bias of this "poll"). 39% of respondants said that DRM systems do not work. How is that not the "clear leader"?
Q3) Do you think PC Game Publishers should use DRMs?
Again, another unnecessarily complicated question. The answers should be yes, no and not sure. They seem to be deliberately attempting to convolute the pool of responses. For the record, 35.2% said that NO, publishers should not be using DRM. Putting aside all other considerations, it remains as true today as it did 10 years ago: restrictive DRM schemes inconvenience paying customers ONLY. Pirates don't have to deal with them at all.
Q4) Do DRMs encourage you to buy?
46.3% of respondants seem to agree with the 35.2% of respondants from Q3.
Q6) What would work?
The vast majority of respondants said "cheaper games", followed by "added value". The gaming industry will argue that even when they do lower game prices, piracy continues to be a problem. There will always be someone who will steal if he/she can. However, look at a game like Valve's Left 4 Dead series. When it was released, it was about $50 for the PC version, but not long after release it started to become available online (through Steam) at increasingly reduced rates, or discounted as part of a group buy (purchase 4 copies for you and your friends, save $5 per license, etc. Left 4 Dead still has a large following for 3 reasons: 1) it's a well-designed franchise that's fun to play. 2) it continues to receive updates and patches. 3) there is a thriving mod community. When it becomes easier to purchase the game and not regret it (install only to find it's laden with bugs / released too early), piracy will diminish to the point where it will cease to be worth mentioning.
I've been a PC gamer since the late 80's. I put in more hours with the original Prince of Persia than I care to mention. I was young and didn't always have a lot of disposable income (and that's all I'll say on the matter), but as an adult, with a family, I find that my time for gaming is greatly diminished and I rely much more on Steam sales to satisfy my gaming needs. I'd say that fully 90% of the games I currently play were purchased a year or more after launch and at considerable savings to me. Not only financially, but by the time I got them the majority of the bugs that may have plagued them were patched out. These days, it's pretty uncommon for me to purchase a game within 30 days of launch. It happens, but it's rare. When it does happen, however, it's after much information gathering regarding the game's performance (i.e. does it run, or is it a buggy piece of crap?) and consulting online reviews (gamespot, etc). If I'm going to spend the money, it damn-well better be a finished product.
Making games more affordable and (perhaps more importantly) not treating your customer base as an extended beta-test group would go a long way toward rekindling the PC games market. When I shell out for a piece of software I expect it to work. I get that there is a wide array of hardware on the market, but even if I can't run it in DX11 at 90 FPS with 8xFSAA/16xAF I should, at least, be able to install it. So simple a concept is lost on altogether too many publishers who rush their products to market before they are complete.
Make the games WORTH buying and people will buy them.
-Jox
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Zoandar
October 13, 2011 at 9:37am
Very well said!! And this easily applies to products in general, not just games.
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Brad Nimbus
October 12, 2011 at 9:08am
"Make the games WORTH buying and people will buy them"
I agree
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bling581
October 12, 2011 at 9:50am
I completely agree. There's so much crap out there that gets priced at $60 when it comes out when it isn't even worth $30. I don't often pay $60 for a game, but when I do I know it's going to be worth it. Most other games that I'm interested in get purchased through Steam during a sale or after a couple years when it's $20 or less.
Quality is important, but I also expect good replay value. A game can be really fun with superb graphics but it's still poor if you can beat it in 15-20 hours with little replay. I've been playing Elder Scrolls: Oblivion off and on since I bought it during the 4th of July sale and I still haven't completed it yet with my first character. I want to say I'm going on something like 50-60 hours. Add in the fact that there's many different classes you can be and a ton of mods and you have hundreds of hours of replay value. I only wish I had purchased it sooner because I'll toss it aside for Skyrim next month.
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thetechchild
October 11, 2011 at 9:30pm
Well thought out and representative of many gamers' beliefs about the gaming industry. A very nice touch to even out the poll options a bit, too.
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AETAaAS
October 11, 2011 at 1:55pm
I'm no statistician but I at least know about sampling bias. And I take particular exception at the purpose of having an OS question. DeusEx HR was released to Windows but not Linux or Mac (winter release IIRC). Perhaps I'm reading too much into it, but I think it is deliberately trying to make Windows users look worse.
But I accept it is also true that a lot of piracy happens on Windows... Mac users probably don't know what a torrent is, and those who do would think to themselves; what am I trying to do running this game on a Mac? :p
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bingojubes
October 11, 2011 at 1:50pm
one would guess that, with the "truthfulnes" of the survey-takers, they would have the smarts to lie about where they get their torrents, so they don't give away that truth to kill their favorite sites quicker.
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Brad Nimbus
October 11, 2011 at 12:46pm
Ya know I actually downloaded this (I know shame on me) Although I did it with the intent of using it as a demo. The game was excellent and in the end they got my money. I think betas should be public anyway.
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Brad Chacos
October 11, 2011 at 5:40pm
Hey Bizarro-Brad,
Did you complete the survey? What were your thoughts when it popped up?
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Brad Nimbus
October 12, 2011 at 9:07am
To be honest Mr. Chacos I never got that far in the beta. I played the first level and was happy as a nun doing squats in a cucumber field. I think the survey is a pretty rad idea though, I like creative thinking like this.
In regards to DRM the idea pisses me off... but when you think about it these people making these game are wanting to protect their product. Personally if the games I buy have insane DRM that I don't agree with or impairs me *cough cough* (Company of heroes) I will find a fix to make the software I paid for suit my needs. I think the game industry needs protection but so does the consumer. Say if I buy ... Skyrim for my xbox 360. I paid for it the software is mine, I think I should be allowed to play it on any other box I got without paying for it again. Its still the same software right? I dunno maybe I'm being a little harsh but the way I see it is that the industry can have the Brad who downloads the stuff he has paid for...... or they can have the Brad who rebels sets up a tor and downloads his face off. /rant :~D
Hahaha Bizarro Brad!
No joke I have been growing out the facial for the past month. It is NOWHERE near the Chewbacca like awesomeness you have.
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TommM
October 11, 2011 at 12:08pm
I found the most interesting response was that these illegal downloaders average 3 illegal game downloads a month. That's 36 a year based on this survey.
And people say, "pirating isn't a problem." Uh huh...
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CaptainFabulous
October 11, 2011 at 1:02pm
It's only a problem if those 36 games would have been purchased instead of torrented. Which we know is not the case. It could be 1 game a year or 2000 games a year, but in the end if no sales are lost it's a moot point.
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level1paladin
October 11, 2011 at 11:55am
They don't really tell us how many people actually answered the questions. I'd say most people would close the browser once it popped open. I doubt anyone would take the time to answer questions about the illegal activity they were just busted for.
I say the questionaire results are bogus.
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aarcane
October 11, 2011 at 10:57am
So cut to the chase already. What are the results of the survey?
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Brad Chacos
October 11, 2011 at 11:04am
Ha! I didn't even think of that. Added a link and some quick stats to the end of the article.
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