Analysts and Experts Weigh-in on Activision-Infinity Ward Controversy

Yesterday, we brought you word of a rapidly escalating quarrel between Modern Warfare 2 developer Infinity Ward and publisher Activision that culminated in the firings of two Infinity Ward bosses. On one side of the spat, there was Activision -- playing the part of the dejected parent who was forced to administer some tough love to its “insubordinate” child. Meanwhile, Infinity Ward positioned itself on the receiving end of Activision’s volley, claiming to be “confused” and “freaked out.”
Were Activision’s seemingly shady actions warranted, though? And is Infinity Ward really the innocent little lamb to Activision’s money-hungry wolf? A few analysts gave their two cents on the situation.
First up, speaking with GamePro, videogame industry legal expert Tom Buscaglia took Activision to task for what he believes to be an underhanded “last resort.”
"I did employment law for 20 years," he said. "In my experience, insubordination is a justification of last resort because it's completely subjective. If I see that [in a wrongful termination lawsuit], it's usually complete bullshit."
"In any game, somebody has to be the keeper of the vision," Buscaglia said, speaking of former IW bosses Zampella and West. "So now [Activision’s] killed the goose, but they have a golden egg."
However, Infinity Ward may not have been playing entirely by the rules either. Speaking with Joystiq, analysts Michael Pachter and Jesse Divnich pointed out that Activision’s rumored refusal to fork over IW’s royalty fees was far from abnormal.
"I couldn't speak to what the royalty agreement between Activision and Infinity Ward is,” Divnich said. “If royalties haven't been paid out yet, I wouldn't consider that too alarming. The game has only been out for a little over 90 days. Additionally, it is common to see royalty agreements based upon factors such as hitting release date, review scores (a.k.a. 'Metacritic Clauses') or revenue milestones. I think if you just replace the word 'royalties' with 'bonus' it should make some more sense."
So there you go: a couple more threads for an already extremely tangled web. Oh well. Closure’s overrated anyway, right?
Comments
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DiatribeEQ
March 04, 2010 at 5:54pm
Activision needs to treat certain developers like divas. Yes, there's times in which it's unjustified and the hassle is just not worth it, but there's other times you have developers such as Infinity Ward or Blizzard that's under the Activision-Blizzard banner that you MUST cater to. Infinity Ward has brought over 3 billion in revenues to Activision. Blizzard has brought 2+ billion in revenues to Activision. Sure, in both cases, you can "remove" the heads of each respective studio/internal company, but often times, it's those folks who were either possessed the "magic" that made the company what it was, or were far more intertwined (friendship-professional wise) with those who were either the "talent" in the company & thus, lure them away from companies such as Activision. End result? The talent leaves & all you're left (if you're Activision) is a bunch of (now near-worthless) IP's and those who made the magic happen, gone off to greener pastures.
What does all this have to do with the IW situation? It's simple: Once it's all said and done, that even if there's contractual obligations in place preventing others from doing so, expect IW to be gutted as current employees will most likely leave IW an follow their former bosses to whatever new startup company they form & Activision will be sitting there going "F*CK!"
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turbonutter
March 04, 2010 at 1:28am
This does nothing to change my opinion that Bobby Kotick is the devil. Indeed, it just reinforces it. Strengthens my resolve to boycott Activision games as well, so fine by me.
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nekollx
March 04, 2010 at 10:30am
Guess you don't want Starcraft 2, Diabio 3, or Word Of Warcraft either.
Cause you know Activision OWNS Blizzard so you know....
------------------------------
Coming soon to Lulu.com --Tokusatsu Heroes--
Five teenagers, one alien ghost, a robot, and the fate of the world.
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Furien
March 04, 2010 at 2:06pm
Yeah, I actually think I can do without those. WoW consumed my life for the better part of 4 years and Blizz made more than enough off of me and the other 11.5 million chumps that still play so I don't think I/we owe them a damn thing. Still, my beef's not really with them, but if playing their games means giving my money over to Satan, then I'm gonna resist that urge as if my life depended on it. Why the HELL did they have to go and make a pact with the Devil anyway?! That still pisses me off.
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daveyd
March 04, 2010 at 1:15am
...when this game was released. I don't care how good the previous title was. I'm one of those who will never pay $60 bucks for a game. Greedy bastards!
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Furien
March 04, 2010 at 2:09pm
That, and Bad Company 2 seems to outdo their "latest and greatest" in just about every way regardless.
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Biceps
March 03, 2010 at 11:02pm
Ain't karma a b*tch? While I normally would hate to see something like this happen to a gaming company, I have to say that if you sell out, you're gonna get sold out, sooner or later. Maybe someone (aside from the gamers who got conned into handing over $60 for a terrible game) actually learned something from all this?
One can only hope.
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van_helblaze
March 03, 2010 at 10:46pm
Haha, to true I refused to purchase the game, my little brother got it and I played his copy (PS3), online was great for a while, but got old very quickly.
Screw COD, just go to Battle Field from now on.
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DBsantos77
March 03, 2010 at 10:48pm
Personally, I think that BFBC2 eats up CODMW2 tenfold. Battlefield seems so much more realistic.
-Santos
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HIS HD 5850 @ 940/1175/1175v
500 GB
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Furien
March 04, 2010 at 2:13pm
Not that BC2 isn't more "realistic," but that's not what makes it a better game... though it most certainly is a much better game, and I'd argue ten times more worthy of your gaming dollar than MW2.
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