AMD Catalyst 11.11b Performance Driver Adds CrossFireX to Skyrim, Assassin’s Creed Revelations & DX 11 Tweaks for Batman Arkham City

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jlfrank83

MSI afterburner shows that each of my HD6870s are only being utilized about 50%.

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davel6

Thats because Bethesda designed Skyrim to max out the XBox360 CPU, leaving as little coding as possible for the aging XBox GPU - then ported the XBox version straight to PC without tweaks.  Bethesda has abandoned PCs.

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h e x e n

Yeah, HUGE difference in Skyrim.

They still need to fix the pre loading into visual memory. Quick turns still slow me down to a few frames per second until it catches up. Like when you just arrive someplace from fast travel, it slows to a crawl if you look around quickly.

The overall improvement though is awesome. I can now run comfortably at 8 and 16 samples.

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h e x e n

Thank goodness. I can max every game except Skyrim. It gives me such a horrendous framerate, especially in Solitude. It didn't make any sense to me because BF3 runs flawlessly and looks better.

Installing as soon as I get home.

Anyone else get the kameahmeha wave yet for the Destruction attribute tree? Absolutely ridiculous.

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flyup

Is this update for multiple GPU users only?  Skyrim looks stunning on my Radeon HD 5800.  I dont want to break my experience with pre-release drivers!

[Looking for Nirnroot in Black Reach - Level 22 Mage]

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Lorondos

Improves performance 2-7% on single GPU configurations.

Though, regarding the 5000 series...the crossfire scaling is coming up in the next release as 11.11b only fixes 6000 series scaling for Skyrim.

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mattman059

Hopefully this fixes the CTD bug...

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mattman059

The update rendered mine practically unplayable...screen flickers, lights are insanely bright...way to go AMD

Thank goodness for system restore 

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simplymortified

"this pre-release driver includes updates rolled into 11.11a such as fixes for Rage"

Huh! Rage is still bug ridden.  I'll be interested to see what 11.12 does about it.

 

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Lorondos

No idea but it still has the AMD multi-core stuttering bug which is apparently on id's side to fix (read somewhere they were suppose to fix it last month) however the point is moot as I forced it to use one core and completed it...stopped the stuttering but took one hell of a performance hit.

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