Windows Phone 7 brought with it not just the promise of a better user experience, but also freedom from the draconian policies of the Apple App Store for beleaguered developers. Though Microsoft wasn’t entirely clear on their policies upfront, it would seem indie developer Matt Bettcher has stumbled upon a new one.
According to Bettcher his mostly open source Nintendo emulator has been rejected, and he was advised by company officials that this category of application would not be allowed in the Marketplace. This is a rather interesting stance when you consider that while Apple initially took this path as well, they finally give in to community pressure and have allowed similar projects to be accepted into the store.
So will community pressure work on Microsoft? Grab your pitchfork and lets find out.
I thought the whole deal with emulators is that they were a gray area. Nothing entirely illegal with the emulator itself, but with the downloading of game ROMs, which is essentially pirated software.
Emulators often have to use code that is reserved for an actual physical console, and the use of this code falls under certain copyrights just as the ROM/ISOs do.
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