Notch Explains Why Minecraft Isn't on Steam, Echoes EA's Complaints
Steam has a lot of games. Like, all the games. Well, minus a couple from EA and – now that we think about it – indie ultra-sensation Minecraft. Pretty weird, right? We wish we could just chalk the whole thing up to coincidence and get back to constructing a scale replica of the second Death Star, but – as is typically the case with Death Stars – it's not quite so easy.
“Being on Steam limits a lot of what we’re allowed to do with the game, and how we’re allowed to talk to our users. We (probably?) wouldn’t be able to, say, sell capes or have a map market place on minecraft.net that works with steam customers in a way that keeps Valve happy. It would effectively split the Minecraft community into two parts, where only some of the players can access all of the weird content we want to add to the game,” Notch wrote on his blog.
“We are talking to Valve about this, but I definitely understand their reasons for wanting to control their platform. There’s a certain inherent incompatibility between what we want to do and what they want to do.”
Don't mistake Notch for some sort of rebel who's actively plotting the Steam empire's downfall, though. He also went on at length about all the things he loves about Valve's ubiquitous platform. “Steam is awesome,” he concluded. “Much more awesome than certain other digital distribution platforms that we would NOT want to release Minecraft on.”
That means you, Sega Genesis' little-known XBAND online service.