MechWarrior Hops Aboard Free-to-Play Bandwagon, Probably Crushes It
Hey MechWarrior, long time no see! You seem different somehow. Did you get your giant car-crushing foot cuffs waxed? Are you sporting a stylish hat from the Fall Collection? Did you somehow – through sciences we don't even want to attempt to explain – grow hair and then get it cut? None of those? Well, we've clearly gone through all the most plausible options, so what gives? Ahhh, free-to-play. Right. So is that, like, a hat?
Piranha Games has officially taken the wraps off MechWarrior Online, a PC-exclusive free-to-play revival of the legendary 'bot battling franchise. If you're worried, however, that “technically available to every human being who owns a PC” means “dumbed-down,” fear not. MechAssault, Piranha says, is staying six feet under (so still roughly 44 feet over) on Xbox. MWO, meanwhile, is cribbing the bulk of its notes from MechWarriors 2 through 4.
“I think it’s really the MechWarrior you know. It’s fully first-person. It’s not a new interpretation. We’re modernizing things a little bit... but certainly it’s MechWarrior,” Piranha president (best title ever) Russ Bullock told PC Gamer.
Moreover, Piranha's actually hoping to make MWO more tactical than previous series entries by focusing on what it calls “Information Warfare” – in addition, of course, to good old-fashioned mechanized murder.
“[It] basically boils down to controlling the flow of information on the battlefield, whether it be your own information, or the information of your enemies,” creative director Bryan Ekman said. “We want to make gameplay be less about an arms race, where you start in a light Mech but you really want to get into an assault Mech, because it’s the best thing there is.”
Of course, it's not all sunshine, butterflies, and lasers with the power of the sun and the precision to fry butterflies. Call of Duty-style upgrades and microtransactions raise red flags, but Piranha's doing its damndest to ensure neither of those things throws off multiplayer balance.
So it's a brave new world, but that doesn't mean Piranha's forgotten what made the old one so great. If you're still eying this one warily, though, PC Gamer also has this nice interview that delves a bit further into the nitty-gritty. As for everyone else, mark your calendars: this one's dropping in the “second half of 2012.”