John Carmack Talks Potential Quake Reboot, Hopes for Something Closer to Quake 1
Time for a quick test. We say “Quake 1,” you say... multiplayer classic? Rocket jumping? Can now run on a $100 netbook? Ok, next up, “Quake 4.” Huh? Yes, there was a Quake 4. No, no, it was still a videogame. Look, a video! And now you appear to be... presenting us with a box of live crickets and an authentic tumbleweed. We accept your offering of excessive nonchalance. Your reward: John Carmack totally speaking your language. Well, figuratively, anyway. He can only use crickets and tumbleweeds to ask where the bathroom is.
"We went from the Quake 2 and the Quake 4 Strogg universe. We are at least tossing around the possibilities of going back to the bizarre, mixed up Cthulhu-ish Quake 1 world and rebooting that direction,” id Software mega-brain John Carmack told Eurogamer.
"We think that would be a more interesting direction than doing more Strogg stuff after Quake 4. We certainly have strong factions internally that want to go do this.”
He added, however, that "nothing is scheduled here, people are not building this.” Which makes sense, seeing as id's currently going full-steam ahead on two BFG-sized blockbusters: RAGE and Doom 4. RAGE, however, is within spitting distance of its October 4 finish line, so id will have more than a few people free to pursue a new project before too much longer.
If Carmack and co take the reigns on Quake 5, it'll be the first id-developed game in the series since 1999's Quake III: Arena. We'd be lying, though, if we said we weren't a bit disappointed. After all, we figured Carmack's actual space adventures would be supplying the series' gore-spattered storylines by now. Oh well. Based on Carmack's Twitter feed, they'd probably be too intense for our weak, atmosphere-bound hearts anyway.
Comments
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Exlipse
June 23, 2011 at 4:48pm
Quake 1 was one of the greatest games ever, if Id can pull that same feel and put it in a new Quake I might actually buy another computer game.
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Silencer
June 21, 2011 at 11:27pm
I like games that are fun.
I can't remember if I beat Quake 4 or not, I don't remember the ending. I remember it was dark some, and kinda boring. Maybe the weapons, IDK. I also know, that I can get Quake I running on my modern computer, in like 2 minutes. I think that says a lot.
I actually play Unreal, (instead of UT3.) Multiplayer is still up, you can still find a regular deathmatch, if you'll hop on a Deck-16 server for five minutes. I'd bother to set up an Unreal or Quake III LAN, before an Unreal Tournament III or Quake 4 LAN.
Quake I was fun. 4? Boring.
Oh, www.quakelive.com is really cool. Check it out if you don't already know what it is!
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yardGNOME
June 21, 2011 at 6:33pm
A Quake reboot with thoughts of leaning towards Quake 1 storyline, friggin awesome! I hope, (if it ever gets in production) it will be just as HP Lovecraft-ish as it ever was or even more so....
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Ghok
June 21, 2011 at 5:16pm
Stopped being interested in Quake when Unreal Tournament came out amd I just found it 100 times better than Quake 3. I can't say I was much of a Quake fan to begin with, though. Recently a picked up the latest UT when it was on sale on Steam and I wasn't too wowed by that, either. I've probably just gotten older.
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Caboose
June 21, 2011 at 12:35pm
I really liked Quake Wars. I still play it from time to time.
I want to see a 1:1 remake of Wolfenstine 3D with a Quake 4 engine. But it'd have to play exactly as the original did.
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PCLinuxguy
June 21, 2011 at 10:22am
I thought Quake Wars enemy territory was something of a reboot of the strogg being on earch with humans using less high end weaponry (compared to quake 4) to fend them off. what i'd like to see is quake 1 and 2 redone with quake 4 engine and graphics so that playing all three in succession will feel more like a 'complete story' when going from one to the next. I suppose for me it's a really good story and that's what makes it fun for me rather than 1080p uber high def graphics (like crysis, since people made a big deal about it's graphics)
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bling581
June 21, 2011 at 9:40am
I'd do anything for a modern day Quake 2 Arena multiplayer game. Space level with railguns only was the bomb!
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zioburosky13
June 21, 2011 at 7:53am
Just bring back the rocket ballet, one man getting surrounded by tons of enemies and fast-paced action. No modern fps bullshit (regeneration health, sprint, limited weapon slot).
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RUSENSITIVESWEETNESS
June 21, 2011 at 4:37am
The biggest hurdle to cross when doing anything in this franchise are the "hardcore" "pro-gamer" types who throw the world's biggest hissy fit when things aren't done their way.
So if he wants to reboot Quake, it will have to play just like the original Quake online: a total spastic twitch-fest feeding the egos of teenage wannabes locked away in mommy's basement, living off Jolt and Red Bull.
Thing is, there aren't enough of those twits to make a profitable game for. Tribes: Vengeance, anyone? That was designed for the spaz audience, as was the Tribes 2 reboot that couldn't even sell for $10 a copy.
Never let pro gamers design or dictate the design of your games. Unless you like losing money.
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Scrabbermile
June 21, 2011 at 7:08am
Man, Tribes and Tribes 2 were my favorite games ever! It did go downhill with Tribes Vengence though... They should "reboot" that game!!!
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Dtraylo
June 21, 2011 at 11:22am
They are! Its called Tribes Ascend, and from the little bits they have let out its looking very pretty!
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TerribleToaster
June 21, 2011 at 5:08am
Yes, absolutely. The pro gamers of Starcraft totaly ruined Starcraft 2 with their input.
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