Hans Oh-No: Star Wars Galaxies Calling It Quits in December
We'll always remember our days as a Twi'lek cantina dancer. Well, OK, “days” in a figurative sense. It was more like “minutes.” But they were, er, different – that's for sure. If nothing else, we'll always remember Star Galaxies for blazing its own trail. And hey, how many games let you try your hand at being a Space Chef? Sadly, that number will soon be a resounding “none.”
“We write to you today to inform you that on December 15, 2011, Sony Online Entertainment (SOE) and LucasArts will end all services (MMO and Trading Card Game) for Star Wars Galaxies (SWG). The shutdown of SWG is a very difficult decision, but SOE and LucasArts have mutually agreed that the end of 2011 is the appropriate time to end the game,” SOE wrote on its forums.
“In recognition of your incredible loyalty, we are extending special Fan Appreciation offers to the current SWG community. We also plan to go out with a bang with a galaxy-ending in-game event in December and hope to see you all there.”
Meanwhile, speaking in an interview with Massively, SOE president John Smedley gave the panicked masses the “these are not the droids you're looking for” treatment, explaining that the closure had nothing to do with the recent hackings. Similarly, conspiracy theorists can cross low population numbers off their lists, with Smedley noting that they've “stayed pretty steady for a long time now.”
At the end of the day, there's no emperor pulling the strings in the background of this one, occasionally bellowing “UNLIMITED POWER,” because, you know, lightning hands. Nope. Smedley's explanation was really quite simple.
“LucasArts has [Star Wars: The Old Republic] coming out, and the contract would be running out in 2012 anyway, so we feel like it's the right time for the game to end,” he said.
So then, bid your fond farewells while you have the chance. Come December 15, it's curtains for Star Wars' maiden voyage into the world of MMOs. While we're at it, though, have any tales of intrigue and excitement from your days as a cantina dancer/space chef?
Comments
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Ghok
June 28, 2011 at 5:28pm
I played it for a few months. I didn't get it at launch, I waited until a trial was ready, and I really liked the game. Probably partially because it was my first MMORPG. As a Star Wars fan, it was really fun to explore the Star Wars universe, because a lot were created pretty accurately. The game actually had quite a few fun elements; I have really missed them in previous MMORPGs I've played. I stopped playing before the big upgrade where they presumably destroyed what was fun about the game (based on the list of changes they made).
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bling581
June 28, 2011 at 9:58am
This game died with the Combat "Upgrade". I can't believe it lasted this long.
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Tagge
June 28, 2011 at 10:32am
Nope, SWG died when Sony Online Entertainment got involved in it's production. It was a terrible release from the start (comming from someone who played it in release and after the 'combat upgrade')
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Obsidian
June 28, 2011 at 9:48am
Sony Online Entertainment has failed to keep up with the expectations of gamers in many different ways (make your security jokes here). Much like Sony TV sets are no longer the defacto-standard their games and outdated mindset is dying off.
There are several factors for this happening. The new Knight of the Old Republic launch is likely one of those reasons. Lackluster features and declining subscription base for the old game could be another. Everquest 1 is still $12.99 per month last I checked. The game is 12-years old and still going.
What astonishes me about SOE is that they have never lowered the monthly price of any of their outdated MMO games. If an MMO manages to make it to 5-years old the prices for monthly fees should drop. Updates, new content, expansions can continue to be in the $20-$50 price range, but the monthly fees should decrease. None of these gaming entities seems to consider this as an alternative to breathing a bit more longevity and appeal into these titles.
Arrogance and not delivering value for the money will kill the MMO genre like it's taken it's toll on the music industry. Evolve or move out of the way. I don't expect FREE, just expect a reasonable expense given the game experience and the technology.
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lostcause64
June 28, 2011 at 6:14am
Unfortunately, whatever other issues the game had, it was also the last of the Rebellion era Star Wars games as well as the last game with pvp starfighter combat. And no, Eve Online, however beautiful, does not count as a starfighter combat game. The new TOR game will not see my money because it won't be Star Wars - if you can't fight in space, in a fighter or larger ship, that's not on rails, then it's not Star Wars...
Feel free to enjoy whipping out your lightsabers...
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bling581
June 28, 2011 at 9:57am
That's asking a lot from day one. The space fighting for SWG was an expansion that came later on. How much longer do you think it would take them to develop a high quality space combat system and environment designs? I'd rather start playing the game this year than wait another 1-2 years for more development and hope they release space combat as an expansion.
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lostcause64
June 28, 2011 at 11:20am
Perhaps it is asking a lot, but I'm asking anyhow. I wouldn't play SWG until the space expansion was released for the exact same reason - it's not Star Wars without the space combat. The younger crowd her won't remember, but the old crowd knows that all the cheering in the theaters happened when the Imperials lost a couple of little things called a Death Star...
The sad part for SWG was that space always got the afterthought treatment. With everything that LucasArts learned from the various SW space combat sims that came before, there could have been so much more in Galaxies space. But it doesn't really matter now...
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level1paladin
June 28, 2011 at 11:22am
The cheering began when a little thing called STAR WARS scrolled across the screen.
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lostcause64
June 28, 2011 at 1:26pm
Only by those that had seen it before. For the first timers, it was a bit later...
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iceman08
June 28, 2011 at 5:03am
makes sense. get rid of an old buggy game and push SWG users to SWTOR. Maybe there will be a sort of offer/incentive for those who have been playing a while to migrate. Either way, its a smart move
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zioburosky13
June 28, 2011 at 4:22am
Personally, they are doing this to encourage the current Star Wars players to migrate to the new upcoming MMO by Bioware, which is set in the KOTOR universe.
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Scatmanbrandt
June 28, 2011 at 3:56am
It was "fun" while it lasted. I remember playing this game way back when and I recently picke dit up for a few minutes because of free game time but it was just as bad as back then, maybe even worse because they screwed up the ui. No matter what other games I tried I always went back to Ultima Online because they were constantly adding more content and was the first of pretty much everything, unfortunatly even though it was the first MMORPG, it will probably be the last to go F2P.
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Omegasupreme80
June 28, 2011 at 2:13am
I found this game kinda hard to get into, was really disapointing. Plus I heard about the whole Trials of Obi-Wan mess, among other things. It could have been done better. Let's hope BioWare has more success with The Old Republic...
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Dartht33bagger
June 27, 2011 at 11:19pm
I've never played this game, so this doesn't make me sad at all.
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