Crytek Officially Announces Crysis 2 DX11 Patch, Calls it a “Gift to the High-End Community”
Crysis 2's quite a looker, but it certainly didn't make your PC explode. Hell, we bet it only caught on fire a little. And – given the original Crysis' bleeding-edge legacy – we'd be lying if we said that wasn't a bit of a letdown. Crytek, however, isn't about to leave us high, dry, and without a few flecks of PC shrapnel forever lodged in our lungs. The developer still cares, and as proof of that, it's dropping a big, fat DX11-shaped love letter on PC gamers' doorsteps – completely free of charge.
"Crysis 1's intention was, if I were to play it three years later, it looks great. And it does, actually, it fulfilled that. But it made it difficult for entry-level players," Crytek CEO Cevat Yerli told Gamasutra. "So with Crysis 2, we took a different direction, and it backfired a little bit."
"This is much more like a gift to the high-end community," said Yerli. "And I think gamers will appreciate that. It lifts up Crysis 2 and gives a sneak peak of how PC gaming will evolve in the future, if you support a high-end preference."
So, what's on the menu? Well, Crytek's posted a detailed list of changes, but here's the gist: full DirectX 11 support, tessellation and displacement mapping, HDR motion blur, and many other such terms that make our stomachs feel like they're full of perfectly rendered, completely anti-aliased butterflies.
The patch is set to drop next week, but PC Gamer's gotten its hands on some side-by-side comparison shots to ease the wait. To be completely honest, we don't see too terribly much of a difference – except holy moley those bricks. We want to gently caress them. With our faces.
But! Beyond that, our eyeballs remain resolutely inside our heads. Have a look for yourselves, though. What do you think?