Blizzard Newstravaganza: Diablo III Gets Release Window, Blizz Sues Valve over DOTA

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bfacedon

So I'm guessing nothing really happened? Heard no other updates about this lol. http://dota2cheats.com

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Biceps

The question that needs to be asked is, "Why is Valve calling the game 'DOTA 2'? Answer: to capitalize not only on their own hard work on the sequal, but to capitalize on the name recognition and success of DOTA 1, which Valve had absolutely nothing to do with. Blizzard, on the other hand, created the original game and many of the tools used to create DOTA 1.

I love Valve, but it looks like Blizzard is in the right to me this time.

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EthicSlave

the 1st iteration I can think of would have to be hydra or zergling wars on sc1 which is far earlier creations of dota with the same idea in mind

yet clearly if you accept the agreements to use the campaign terrain editor then also clearly you accept that all the rights still belong to... you guessed it blizzard

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Penterax

The point of all this is that Valve is trying to make "DOTA" something they OWN; Blizzard is saying "No one should own DOTA, it's something that was created by users, not any corporation. Blizzard is not claiming it is their own even though the original was about a mod for a Blizzard game. They make no money off of "DOTA", and aren't trying to say they should get any money that comes from it, they are saying it belongs to the gamers themselves and no corporation should try to claim it for their own.

Essentially, Blizzard is spending it's own money to protect YOUR right to use DOTA in any content you decide to create. If Valve is allowed to register "DOTA" as their own, you would legally be barred from publishing anything using "DOTA".

It is Valve that is being thoughtless. It would be like GM trying to claim the rights to "car".

;)

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highdef

I don't care. What I see here is Blizzard preventing Valve to give the community what they deserve. Even if it just a name that's in question, it's a big deal to me.

Valve is the only developer that justifies the original formula from the original game.

Valve FTW!!!!!

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ApathyCurve

This is what happens when you have lawyers on staff. They (eventually) tire of browsing porn and three hour lunches, then they start looking around for something to justify their existence. Voila! Frivolous lawsuit.

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gothliciouz

blizzard sucks!

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highdef

Go fuck yourself Blizzard!!!

You didn't do anything relating to Dota. It just got your attention recently because of its boost in popularity. You didn't even get your own take of BlizzardDota right. You've make the game more simpler with your BlizzardDota? That's what you've come up after seven years of developed goodwill in the mark of Dota??? Don't make me laugh.

The community owns Dota, that's right and the community must be treated right. All you've done is bask in your WOW.

Valve remake the original game into HD; retaining the original gameplay, items, heroes etc. with added online features. That's what the community needs.

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aferrara50

I really don't think activision/blizzard cares. All they want is $, like any company. They're obviously doing something right tho with a $1billion profit this year

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RUSENSITIVESWEETNESS

WTF is DOTA?

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An9eL

All I can say is that after 10 years of development Diablo III Beta looked and felt quite antiquated, and disappointing. With Blizzards money and resources I really thought they were going to hit it out of the ballpark. A good example is Bioware, they did an excellent job in only a few years with Star Wars the Old Republic. I just hope Blizzard learns that after 10 years in the making the phrase "It's ready when is ready" is not really a good thing to say.

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harz3000gt

+1

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Frencho

Each day I hate blizzard more & more, it's crap since WoW came out and they cartooned everything and wrecked Warcraft lore. Plus diablo 3 looks childish cartoon/epic/puber teenage wet dream not even close to the creepy/grim/serious atmosphere of diablo 1 & 2, why don't they just add zombie pandaren while they are at it, cuz diablo 3 looks like WoW to me...

First, DOTA is property of Icefrog, not Blizzard, whom sold the rights to valve. Valve owns the license and filed the trademark, why shouldn't it own the acronym??!!

Second, blizzard DOTA doesn't even looks as interesting & good as valve's one.

Third, there is no such thing as a 100% original game, they all borrow gameplay/presentation/story concepts from each other. So even if the 2 dota's share the same acronym and are similar, they are not the same game.

Fourth, Valve's got the best thing ever to come to PC gaming = Steam, and it's self published, not mingled with that evil Activision... I loved blizzard back in the 90's and early 2000's, but now it's a disappointment. So, go Valve, U deserve the DOTA acronym, blizzard can suck it this time!

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Digital-Storm

Icefrog owns nothing. All maps and content created for Warcraft III and Starcraft 2 are property of Blizzard Entertainment. If you don't believe me, read the terms of service agreement when you launch the map editors.

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Frencho

It's a judicial mess, leave the lawyers & judges sort that out. There is no clear owner, cuz it's a mod, and was created by the community. Still Blizzard, valve or Icefrog/guinsoo can all claim ownership. I vouch for the community as owners. It all depends how the judge interprets this case.

these articles, might help:
http://www.allyourlawarebelongtous.com/who-owns-the-dota-trademark/

http://tk-nation.com/articles/161/who-owns-dota--the-story-so-far-

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bling581

"it's crap since WoW came out and they cartooned everything"

Since when was Warcraft realistic looking?

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Frencho

WC 3 was released back in 2002, there were huge graphical limitations back then. But my rant is about turning the diablo franchise into a nickelodeon game, just like bioware did it with dragon age 2, just look how well that went, origins fans hated it. So there is no excuse to make diablo 3, a 2012 game made by the top PC developer with almost unlimited money, look so cartoony, cuz it just does not fit with the diablo vibe, it screams wow. They could have pulled off a much better engine.

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vrmlbasic

Honestly I thought the WarCraft 3 graphics were already "Nickelodeon style" as they were all cheesy caricatures. Warcraft 2 had similarly childishly-styled graphics, but they were so abhorrent that it was hard to tell. "Graphical limitations" only go so far in explaining the cheesy and humorous monsters in the WC universe; both System Shocks had to do more with greater limitations and they produced more of a genuine feel of dread and a non-childish atmosphere. The comical proportionality of every 3d object in the game was also intentional (as I cannot abide by an assertion that graphical limitations mandated it), and IMO off-putting.

Corroborating that cheesiness was the intent of Blizzard for WC, just listen to the homages, "anachronisms", and tongue-in-cheek lines in WC3 when you repeatedly click on characters.

I agree that they could have done much better with Diablo 3, but I don't really care about the Diablo franchise. Even if I did, the always-online-to-play BS drm would keep me from playing it.

Also, Steam is NOT the best thing to ever come to PC gaming. It would be closer if it vetted games more thouroughly before retailing them and if it cut out all other similar services in games (EA accounts, GFWL), and the egregious DRM, but it refuses to and remains a half-baked service. Humorously we could turn your "Once the company released its cash cow product it became crap" argument against Valve. After Valve released Steam, they went downhill and all but stopped producing their original properties. Portal was assimilated from indie developers as was TF.

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bling581

"Honestly I thought the WarCraft 3 graphics were already "Nickelodeon style" as they were all cheesy caricatures."

Yeah, that's exactly my point, but he didn't get it. They purposely designed it too look that way, including WoW.

Why does every game have to be realistic looking to be fun? I can name a lot of games I enjoy that are "cartoonish".

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cownaetion

If there was one wish I could make in the PC gaming world, it would be the extermination of Valve. Steam is by far one of the worse services I have ever used and Valve has not made one good game ever (in my opinion, of course). Burn in hell Valve.

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DoctorX

yay!!! and boo!

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B_H

But... but... I like both these companies. For whom will I wield my pitchfork and crazed fanboyism?!?

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aferrara50

definitely valve for me since I have hundreds of games on steam and only a handful on battle.net

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JohnP

Me, I would pick both. I am an equal opportunity disser.

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vrmlbasic

Being such a pessimist would be too tiring for me ;)

Though here I must confess that I agree; both Valve and Blizzard are worthy of bearing the full brunt of nerdrage for absurd delays and screwing us all over with wonky DRM.

Blizzard has let all of its properties sit idle for so long and let DOTA go for so long that IMO they've lost the right to complain like this.

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h e x e n

Hooray!!! More litigious bullshit!

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Captain_Steve

Litigious bullshit is important. I wouldn't want the fantasy world of one game I'm playing to be a rip-off of another.

Of course, If Tolkien was still alive, he could problably sue every single fantasy game involving elves.

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Hey.That_Dude

elves were in lore long before Tolkien... since it's been around for centuries there is NO way he could seek any type of legal protection except for copy right on HIS work (i.e. his books and his work on them).

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Jox

"elves were in lore long before Tolkien..."

This is *technically* true, but pre-Tolkien elves were more like faeries; spirits of the forest would be a better description of the term. The concept of warrior-elves as described in LotR and the Silmarillion, and later used in Dungeons & Dragons and countless other games & movies can all trace their origin to Tolkien.

Tolkien himself was likely influenced by medieval folklore tales of the woodwose (http://en.wikipedia.org/wiki/Wild_man).

-Jox

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Hey.That_Dude

You can't protect ideas. It's just not possible under the rules we have today.
He couldn't Trademark "Elves" since the phrase/word was already used to describe something similar (i.e. a fairy tale creature).
He Copyrighted his work but that only involves exact quotations and the work as an entirety, not individual words from the book.
Patents don't even apply... there is no schematic for building an elf (although that would be cool... then I'd just have to transfer my mind into a sexy Elf body and live forever & be sexy.)
^(>.<)^ <(woot!)
and it's not a trade secret... everyone knows about it.

Therefore, so forth, etc. there is no IP law currently in effect that would give Tolkien rights to sue anyone

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aferrara50

that's only if he sought a copyright for the "elves" idea, otherwise he would be out of luck. We're pretty much free to copy concepts, patterns, non-physical products of others if they do not have a CR. A CR also ends 70 years after the death of the creator, but can be renewed in extreme situations (disney)

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Peanut Fox

70 years is far too long. How you can stifle anyone from using a concept for over 100 years easy is beyond me.

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aferrara50

the reasoning is that it doesn't hinder technological innovation since copyrights are only granted for "things" artistic in nature which do not "advance" society, but are merely for enjoyment. Patents are given for technologically related "things" and there is a 20 year limit on that which is mostly in place because of drug companies since 10 out of the 20 years which a company has a patent for a drug is used up in testing (usually) so the other 10 the company gets to reap the benefits of the drug. Trademarks on the other hand can last until the end of the country it is granted in unless the company name (usually) becomes a common work like "kleenex" being substituted for tissue and "bandaid" for bandage

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Hey.That_Dude

It is possible to patent something for 21 years via the use of a 1 year provisional patent, which allows you to use the phrase ""patent pending." But yeah, that's generally correct.

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