BioWare: The Old Republic's “Goal” is to be around “For Decades”
It seems BioWare's Austin studio has taken a short break from filling its airways with the Imperial March 24/7 to blast disco anthem “I Will Survive.” Or at least, that's how we imagine these sorts of things – and until someone proves to us that Willy Wonka isn't a documentary about chocolate factory labor conditions, we'll stand by our beliefs. At any rate, BioWare's got big plans, and it's not afraid to let the world know. In short, the master of all things RPG is hoping that its Old Republic will live on until it's downright ancient.
"Well, I can say that we have 19 major worlds," senior creative director James Ohlen said during a Comic-Con panel (as reported by Darth Hater). "Then we have an indeterminate number of minor worlds. And our goal, obviously this being an online game, that we're hoping is going to last for decades, we're going to be, obviously, adding more to the galaxy map as the game progresses. We want to add dozens of worlds. Hundreds of worlds eventually.”
Jokingly, he added: “In 2025, we'll hopefully have 500 worlds," to which production director Dallas Dickenson – tongue also firmly in cheek – replied “Guaranteed! In year 2025!”
All of which sounds about as wacky as “UNLIMITED POWER,” except not at all, seeing as games like EverQuest and Ultima Online have moved past the decade mark with no signs of slowing down. If normal games are common house flies, MMOs are roaches – seemingly immortal and probably planning to construct tiny cities out of Twinkies after the world ends.
The question, then, is whether TOR specifically can break out of the initial sprint and transition into marathon mode. Is it novel enough to grab jaded MMO addicts' attention? Will it continue to evolve enough to hold it? Time will tell. But, seeing as TOR's reduced EA's checkbook to naught but a pile of ash and sadness, we doubt the publisher will let its massively expensive MMO investment go down without one hell of a fight.