20 Overlooked PC Gaming Classics (And How To Play Them Now)

Sid Meier's Pirates!
Developer: Firaxis Games
Publisher: Atari
Why It Rocked: Time for some word association: we say “Sid Meier,” you say... Civilization? Alpha Centauri? Railroad Tycoon? Well, the gaming legend also tried his hand at pirates long before Johnny Depp even thought about globbing on guyliner, and it was glorious. Pirates was brilliantly open-ended, allowing you to sail the seas, amass a crew, and duke it out with whomever crossed your peg-legged path on land or sea.
Why It Flopped: This is another game that – while not quite a flop – gets depressingly little recognition given how much fun it is.
Where to Buy It: Steam

Temple of Elemental Evil
Developer: Troika
Publisher: Atari
Why It Rocked: Temple of Elemental Evil was Dungeons and Dragons distilled down to its core. You had a dungeon. Inside it? Probably some dragons. And that was pretty much it. The game was hardcore dungeon-crawling at its purest. No smoke-and-mirrors or bells-and-whistles.
Why It Flopped: Two reasons: 1) The game expected you to already know your way around a 20-sided die, and you'd die pretty darn quickly if you didn't. 2) “Troika Games, you say? Didn't they make that one game? With all the glitches?” Yep.
Where to Buy It: Good Old Games

Vampire: The Masquerade - Bloodlines
Developer: Troika
Publisher: Activision
Why It Rocked: Bloodlines boldly crossed the divide between shooters and RPGs with style and maturity rarely seen outside Deus Ex. As with its cybernetic pseudo-cousin, Bloodlines prided itself on letting you sink your fangs into a situation from almost any angle. Guns, stealth, hacking, intimidation, seduction – you name it. The game's classes (or Clans), meanwhile, were more than mere stat sheets, providing you with a reputation, disposition, and more. Oh, it was also brilliantly written. As in, one of the best stories gaming's ever seen.
Why It Flopped: In addition to having a title so massive and winding that lesser readers physically fell into it, never to see the light of day again, Bloodlines launched as a buggy, glitch-ridden mess. To make matters worse, its developer then proceeded to kick the bucket, leaving the game horrifically half-baked. However, this story has a happy ending, as a nurturing community took Bloodlines in and created a series of unofficial patches, which put a stop to the game's larger issues and even reassembled scrapped files into playable content.
Where to Buy It: Steam

Warzone 2100
Developer: Pumpkin Studios
Publisher: Eidos
Why It Rocked: Warzone 2100 was a little RTS with some big ideas. For one, the game downplayed resource collection to the point of nearly making it a non-factor. Also – perhaps more interestingly – it eschewed the idea of preset unit types altogether, instead allowing you to construct units from whatever parts you'd researched. The possibilities, then, weren't quite endless, but still totaled out to – according to leading professionals – “a whole damn lot.”
Why It Flopped: Warzone's developer stopped supporting it shortly after release. Unfortunately for the Vile Forces of Cruel Fate, they hadn't taken into account the fact that PC gamers rock. Before long, a dedicated community resurrected the game, added all kinds of new features, and even convinced Eidos to make the whole thing open source and freely available for all to enjoy.
Where to Buy It: It's free! You can download it here.