White Paper: DirectX 11

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010000100110010...

I'd like to lean towards the ladder more than the MS hype but not entirely for the ladder because DX 11 seems to be a great improvement. And with great improvement, comes even greater hype.

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nekollx

 MORTAL KOMBAT!

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Coming soon to Lulu.com --Tokusatsu Heroes--
Five teenagers, one alien ghost, a robot, and the fate of the world.

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DBsantos77

Lol good point.

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Xylogeist

This must be what the new Crysis game will be using.

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AidanBurk

eh.....it could be something but like everything we'll have to see

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szore

I played Far Cry 2 and that allows you to choose between running the game in DX9 or DX10.  I saw absolutley no difference in rendering quality between them, in fact DX9 ran faster.

 

So whats all this hype about, now there is DX11.  OK, is there any visual difference? Does it REALLY matter or is it more MS hype?

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Digihotaru

It always takes a while for coders to learn to take advantage of the new tools.  You can witness this on the console side as well.  In the very beginning, there's often a lot of chatter about how the first round of games on "new console X" doesn't look as good as people had hoped.  Similarly with new levels of DX, games may get patched to "use DX11" but chances are it will be 6-12 months (or more) before we see titles that really show off the improved underpinnings.  Crysis is a very good example, because while it may have technically supported DX10, few  people actually thought it made much difference.  Later titles did a better job of implementing the new tech.

Is it pointless to buy new hardware that supports DX11?  If you plan to keep that video card for a few years, you'll probably be glad you got the DX11 support in the long run.  Just don't expect to be wowed by it right out of the box.

That said, the additional muscle you get from a new part - regardless of its DX compatibility level - will probably make you happy if your current card is a few gens old.

 Personally I'm stoked for the new compute instructions in DX11.  I hope to see this supported in future apps from Adobe (ehem - LightRoom!!), as I expect it will be since they supported CUDA in CS4. 

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rseding91

Question.. Will there be performance loss with DX11 vs DX10/9?

A few of my games - crysis, crysis warhead, bioshock, timeshift - all run faster with the -DX9 switch vs nothing/ -DX10 switch yet they look identical either way. Whats up with that?

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MeTo

By the time DX 11 games come out they will have video cards that are DX 12. It's like running on a hamster wheel.

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nekollx

 that's why I'm throwing my support behind DX13.

------------------------------
Coming soon to Lulu.com --Tokusatsu Heroes--
Five teenagers, one alien ghost, a robot, and the fate of the world.

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JasonCross

Well, MeTo, BattleForge already has a DX11 patch. D&D Online is getting one, as is Lord of the Rings Online. Dirt 2,STALKER Call of Pripyat, and Aliens vs. Predator are three games coming up fairly soon with DX11 support.

Some of these games might show bigger differences with DX11 than others, and we can argue about whether or not it's "worth it." But certainly, DX11 support in games in inarguably coming very soon (and with Battleforge, you can argue it's already here).

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MeTo

We all know how well "PATCHED" up support for new Direct X ##" works. By the time they come out with a game that is "wrote" for/with Direct X 11 they will have Direct X 12 cards out or at least Direct X 11.1 keep the wheel spinning.

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relaxed911

The tesselation implemented in AMD's 10.1 version of DirectX isn't compatible with that of the new DirectX 11 platform?  That blows.

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