Here it is, folks, the Parrott AR.Drone Quadricopter, the coolest of all high-tech tech toys, and the darling of trade show floor demonstrations for the last eight months. Well, the supervised test flights in foreign fly zones are over. We’re ready to share some notes on our completely independent, longer term testing.
The Drone remains stable in light winds – stable enough to chase down Mac|Life’s Nic Vargus, North by Northwest-style! But make no mistake: Strong winds will in fact down this midget chopper.
You’ve surely seen the AR.Drone flying in videos shot at CES, Mac Expo, GDC and E3. In a nutshell, this is a battery-powered quadricopter that you control with your iPhone, iPod touch or iPad. Android support is planned, but won’t be ready when exclusive retailer Brookstone begins shipping pre-ordered units on Sept 3 this year.
The AR.Drone connects to your iDevice via Wifi, and acts as its own 802.11b/g network, so you can fly it inside or out, anywhere you like. The ‘copter has a camera in its nose, giving you a direct point-of-view of where it’s flying. Just look into your iPhone and fly with abandon! Actually, once you get the hang of using the iPhone as a directional controller, you don’t even need to look at the POV image. Just look straight at the AR.Drone, and steer it as if you were sitting in the cockpit.
During the last couple of weeks, we’ve had one of these amazing flying machines in our own offices. That’s right: We’re pretty sure Maximum PC received a review unit before any other media outlet in the entire world. Sharing the AR.Drone with sister magazine/website Mac|Life, we have been honoring a press embargo since August 12. But now we’re ready to share some key information and first impressions. After the videos read more below.
* Parrot says there is no cap on altitude; that range is simply defined by the limits of 802.11b/g spec. The company quote a distance of 50 meters. That said, we kept running into an altitude ceiling at about 12 feet. This could have been due to wind or air-conditioning push. We’ll find out more during further testing. Anyone have an indoor wind tunnel we can use?
* When the AR.Drone loses its WiFi connection, it just enters a holding pattern (literally), hovering on its own using an internal stabilization system. It works great. We found its horizontal range went as far as about 30 meters, and it probably could have gone farther: Every loss of control was due to strong winds, not a signal drop.
* There’s also a camera at the bottom of the AR.Drone’s hull. Its primary function is to serve the copter’s stability system. But, as Mac|Life senior editor Susie Ochs points out, “You could check out the bottom camera just for kicks if you’re flying over the neighbors pool while they skinny-dip, or whatever.”
* Unfortunately, neither the nose camera nor the bottom-facing camera records video that can be saved to your controller device. This ommission would seem to be a missing function of AR.FreeFlight, the iOS app you use to steer the 'copter. Parrot has an SDK that allows developers to create augmented reality games for the AR.Drone, and we find it hard to believe that recording video of gameplay wouldn't be a function of these games.
* When flying the Drone inside, you attach a hull that’s outfitted with soft, ring-shaped, polystyrene shields that protect the rotors and household items from collision. After a few days of testing, we did break one of the rings, but the crack didn’t deform the ring’s shape. Also, like all AR.Drone parts, new pieces can be ordered individually.
All in all, the AR.Drone is a fan-bloody-tastic piece of supercool technology. It’s a quadricopter! that you control with your iPhone!
The Android conrtollers are out and work. You have to be on 2.2 in order for the ad hoc networking to work. Super cool toy. When you buy, get extra batteries, propellers and the extra gear kit.
And on the Android, it supports video recording to your phone...
If I had done my homework? Maybe you should have done your reading. The lead of my writeup includes this sentence: "Android support is planned, but won’t be ready when exclusive retailer Brookstone begins shipping pre-ordered units on Sept 3 this year." In the final sentence of the story, I was just reiterating the need for Android support -- you know, to make it abundantly clear that a key feature is missing.
Android, iPhone, iPod, iPad....why doesn't anybody make things to work with Windows Mobile???I get it, Apple basically has a flawless product and Google has a good one too. But Microsoft has a decent product as well! This Quadricopter is cool, but I'm not going to buy anything Apple or Google just to get this. I have a Windows Mobile smartphone and can't imagine ditching it just to be able to use this Quadricopter. I feel so left out :(
Why do you have a windows mobile phone? everyother platform is better everyone! Second why would they support windows mobile when windows phone 7 is the future of win mo? It makes no sense its NONSENSE!
Id be interested to know if you can connect through a wireless router, or if it has to be from iphone to copter. It wasn't clear, atleast to me, if the devices were connecting adhoc or via infrastructure. The way the article read would suggest infrastructure, and not adhoc.
If you CAN connect through a router, itd be interesting to see how far you could get your range out to- DD-WRT for example allows you to boost xmit out, leaving the limitation on the copter's ability to xmit back. Hmm, Im seeing the potential for modding already.
The problem with using a router may be their omni-directional pole antennas. They have good horizontal coverage, but poor vertical coverage, so you won't be able to fly too high before the signal drops, and even slight elevation differences may affect performance at greater distances. On the other hand, a smartphone's antennas (and probably AR.Drone's too) is designed to be used from various angles and elevations, so it doesn't suffer the same problem (but it also means that its gain is spread all over the horizontal and vertical plane, rather than being concentrated on the horizontal plane).
Also, in the second video they mention that the AR.Drone acts as an access point, so the iPhone must be connecting directly to it.
What they really need to do is incorporate a 3G cellular modem (cheap and tiny nowadays), so you can control it from anywhere in the world and fly it anywhere that has 3G reception (but it'll cost you an extra data plan).
Is it possible to record the video from the onboard cameras? It would be cool if you guys could post the video from these cameras in addition the videos already posted.
Yeah, the article posted today is just the beginning of more extended coverage. We'll have a full review in due time. Your suggestions for screenshots and outdoor video are good, and we'll provide that.
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