21 Tech Companies that Changed The World... Before They Died
The tech industry is a finicky business. Many brilliant companies have failed just because they launched a product too advanced for its time or lacked adequate marketing power. Even successful products can be left behind in the wake of new technological advancements. But a failed company can still affect the flow of technology. Here’s our list of 21 failed companies who paved the way for the technologies of the 21st century.
21: America Online

Although AOL has yet to fail as a company, its dwindling user base has it set at the precipice. AOL’s rise to power as an ISP giant has long been over. Still, AOL’s unsolicited mailing of millions of CD-ROMS promising free hours of browsing brought the internet to the masses. Without this mass adoption rate, the internet wouldn’t be what it is today.
20: WebTV

WebTV was a failure almost before it started, barely mustering up enough investors to launch its first product: a set top box that gave you internet on your TV. The concept never really caught on, and Microsoft bought out the company before it even had a chance to grow. With Microsoft’s massive financial backing the concept never died, but still never became widely popular. With WebTV as an example, Google is creating GoogleTV an almost identical concept except now with the backing of broadband and a more internet aware public.
19: Polaroid

While the Polaroid company went bankrupt back in 2001, the Polaroid brand is still in use, a tribute to just how influential the name was. Polaroid introduced us to instant photography, and taught us that print quality isn’t as important as knowing the shot came out well. Digital cameras have taken this concept to heart, letting us see our photo right after taking it and giving us the freedom to print it out at home.
18: CUseeME

CUseeME was an independently developed video chat program, created back in 1992, and was arguably the first fully capable video chat available to the public. CUseeME ultimately failed simply due to limitation in computer hardware and network speeds; people expected more out of it than their computers could handle. Now that technology has caught up, we have things like Skype for video calls and video chat on our cell phones.
17: Kozmo.com

Kozmo.com was an online delivery service which promised free delivery of small items (like coffee, books, games, etc) within one hour. While Kozmo.com was a complete and utter failure, it pioneered the concept of using an internet portal to order local products. You can see remnants of its business model in things like in-store pickup, NetFlix, and Dominos’ online ordering system.
16: Napster

Everyone knows of Napster, the Peer-to-Peer sharing program notorious for countless cases of copyright infringement and illegal file sharing. Even though it was only active for two years before being shut down, Napster introduced us to the glories of P2P sharing. From this sprang things like Limewire, Kazaa, and eventually Bit Torrent.
15: Wang Laboratories

Wang Laboratories was a well known calculator company that branched out into the electronic word processing marking in the early 1970’s. Wang developed an advanced word processing operating system to match equally advanced hardware at the time. The company fell behind when technology took a large leap ahead, but Wang’s systems opened the door for word processing software on general-purpose PCs.
14: AltaVista

AltaVista wasn’t the first internet search engine, but it was certainly the most influential due to its immense popularity. AltaVista gained its popularity by having a minimalistic interface, something modern search companies like Google and Yahoo have learned from. AltaVista proved the importance of said minimalism by causing its own demise when it added more complexity to its interface.
13: The 3DO Company

While many think of 3DO as a video game publisher, it actually got its start producing a video game console known as the 3DO Interactive Multiplayer. It was the very first CD-ROM based console system and was capable of 32-bit processing. The console’s high price tag and minimal game library caused it to fail, but it made 3D console gaming with high quality textures a reality, further perfected by Sony’s Playstation and Sega.
12: Appeal

Appeal was a small game development company that created only two games; neither of which was very popular. However, one of its games, Outcast, did use a very sophisticated rendering technology known as Voxels. Even though this voxel technique was very basic at the time (1999), it has since matured into one of DirectX 11’s distinguishing features.