10 Practical Reasons Not to Pirate
No Tech Support

If you’re rocking pirated software, you can still ask for help online from other users through any number of forums, but beyond that you’ll be out of luck. In order to grab the attention of any publisher sanctioned helplines, chats, or other resources, software users require either a legitimate activation key or a support code provided after activation. While this might not be a big issue for most users, it’s definitely a let down for individuals unable to overcome software related glitches, freezes, and fails. That’s what you get when you procure something for nothing.
Legal Issues

It doesn’t matter whether you’re talking video, audio, or software (or audio/video software for that matter,) piracy can land you in a whole lot of hot water. In 1998, the United States passed the Digital Millennium Copyright Act - a piece of legislation that makes it illegal to circumvent DRM measures put in place by content creators and publishers. To keep things more or less on the same page, the European Union passed a similar set of laws in 2001. Despite changes made to the American DMCA last year to legitimize the ripping of CDs, DVDs and other select forms of digital media for personal use, make no mistake, big business is still deadly serious about suing to protect their investments. Don’t drop a ton of coin on your legal defence: just pay for what you play instead.
Killing PC Gaming (Sorry Gordon.)

While the rumours of the death of PC Gaming may be greatly exaggerated, software piracy has definitely left the industry looking a little browbeaten. This past week, word came down from the DRM-loving scamps at Ubisoft that one of their most anticipated titles won’t be released for PC due to—you guessed it—piracy concerns. Looking at the numbers, you have to admit, those fears are well founded. When 2D Boy’s World of Goo was released for the PC sans DRM, the developers noted that as reward for trusting gamers not to pirate their creation, they were suffering a 90% piracy rate. Then there’s Crysis: A title pirated to such epic proportions that the game’s development, which was at one time devoted solely to developing for the PC, was forced to swear off PC-only development if it wanted to stand a chance of securing anything resembling fiscal sustainability.
If you’re tired of crappy console-to-PC ports, Xbox 360 or PS3 exclusives titles and long for the days when PC Gaming reigned supreme, stop torrenting and start buying. It’s still not too late to turn things around.
Slows R&D Efforts

No matter how you spin it, for the most part, software development is a business like any other. When a developer’s product flies off of store shelves or is downloaded through legitimate channels, developers and publishers are motivated to cultivate improvements to their wares, be it in the form of additional content or service packs or an entirely new edition of a popular application. Conversely, more piracy means less money for developers and publishers. This translates into less motivation to produce add-ons, patches or hot-fixes for existing titles, and in some cases, as too few people are buying what they’re selling, there's no money in the pipe to be used for future development efforts.
You’re Screwing Developers

Perhaps out of all of our legitimate reasons not to pirate, the fact that you’re screwing hard working developers over every time you download a pirated ware is the most important. When it comes to software, most titles represent months, if not years of someone’s daily work. If you’ve opted to swipe a copy of an indie house gem, you’re benefitting from the passions of perhaps a few individuals without paying them a reasonable dollar value for the the hours and hours of their personal time poured into their product. If enough people illegally download software from large publishing houses like EA or Ubisoft or Microsoft, the dollar value of the revenue lost to pirating is often compensated for by initiating lay-offs of the development teams that worked hard enough to make something awesome enough to steal in the first place. With tough economic times quickly becoming the norm, rather than the exception, it’s easy to justify the theft of intellectual property, but screwing over your fellow geeks in the name of saving a few bucks? That’s harsh.