Wizards Pulls D&D PDFs, Forgets Its Own Open-Source Equivalent

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ubuwalker31

Game rules are not copyrightable.  The idea for a game is not
protected by copyright. The same is true of the name or title given to
the game and of the method or methods for playing it....Copyright
protection does not extend to any idea, system, method, device, or
trademark material involved in the development, merchandising, or
playing of a game.  See http://www.copyright.gov/fls/fl108.html

Issues over copyright have come up in D&D over character generators...but making these computer programs is fair use.  Why?  Because the very game
itself requires you to generate your own character!  Automating that
process by a computer program is therefore fair use, so long as you
don’t steal WoTC computer code. 

So what about The Player’s handbook?  Since it is a particular expression of
game rules, the work itself is protected by copyright, but the rules
themselves are not.  Even if there is only one reasonable way of
describing a rule, even that particular expression cannot be restricted
by copyright.

 

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DMex

/hate Wizards of the Coast's Face!!!

WTF are they thinking...It's just like Microsoft taking FASA and running that whole company and chain of games into the ground.  All my child hood favs are gone and in the toilet. /cry

Long live 2nd Ed DnD!!!

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Stry8993

I bought GTA IV off of Steam, to support ROckstar, since i don't have a console, and I couldn't play the game because of the SecuROM Launcher... I mean, just because you put your movie on DVD's, doesn't mean something douche isn't going to steal it, but why hurt the guy that pays for it.

 The real sad thing is, is that people, we all know, were playing GTA IV that they'd pirated from wherever, playing it and enjoying, it, and I had to wait two weeks doing everything, redownloading and installing 15GB's (thats the steam dir's size for GTA IV) over and over, Rockstar didn't help, SecuROM just sent the cookie cutter near-robotic sounding messages, over and over, and Valve, well, its not their game, so obviously they told me they couldn't assist.

 Sad guys... sad.

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timmyw

TSR and now WotC have repeatly made inexplicable business decisions that manage to piss off their fans. They don't understand that if you treat a hobby as strictly a business you are gonna inflame your audience.

The good news is that D&D has always survived despite the business practices of the companies.

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wobble

.

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jwalch.hawk

WotC maintains a pretty bipolar relationship with the whole notion of actually being digital.

 

This is a pretty good example.  Another is one of their other major games, Magic: The Gathering.  It's been around as a paper trading card game since like the early '90s, then they decided to try to make an online version of it in like 2k2 or something.  And I use the word 'try' pretty loosely, because it seems they've done everything in their power to screw it up and never let it fully take off.  It's like they feel like they should be going digital, but they don't really want to.

 

I suppose they're in a bit of a funny market where it's not immediately obvious to what degree they should be a "digital company" and how much they should still be in print media.

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TheMurph

Oof. I hear you, jwalch.hawk.  if i remember right, the original launch of the magic digital version was pretty great.  It was the massive "update" they did to the software/service that utterly killed it.

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jnutley

D&D runs in your mind.  If I'm fed up with WotC I can pull out my old TSR version.  If I want to use someone's Dungeon that's built for the new rules, or for GURPS or for Tri-Stat, I just have to sit down with a pencil and paper and do some quick conversions.  Chances are I was going to spice it up that way even if it matched the core rules exactly.  No hardware issues, short translation across most platforms, even if the rules are 20 years old or more. 

So they COULDN'T rely on keeping the core stuff proprietary, every book ever published and not eaten by a passing kobold was competing for their customer base.

And since I believe that, I have to guess that this is actually some game their lawyers are engaging in prior to licensing a property or just to grab more status in the company staff heirarchy.  Halting electronic production will have negative effect on their abilibity to attract and exploit customers.

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nekollx

couldn't agree more, the entire d20 fiasco caught like wild fire and it seemed like other publishers dove in, geting WoTC fever and destroying their fan base. A good example is White Wolf Gamining Systems who killed off their World Of Darkness line then rebooted it as d20 and complety mutilated the setting....less then a year after their version 3 revision...uggggg

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