The Game Boy: The Chronicles of Riddick: Assault on Boring Exploration

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I Jedi

I didn't think the second movie sucked at all. If anything, it was better than the first.

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punditguy

Some of it is my fault. I didn't realize "The Game Boy" was the name of the column, so I was wondering HTF they were going to port Riddick to the GameBoy.

The "Assault on Boring Exploration" part isn't my fault, though. That implies that the Riddick game "assaults" boring exploration -- therefore, the Riddick game doesn't have boring exploration. That does not appear to be the author's point.

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Preferred boot, but will give this Maximum PC thing a try.

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jko

I thought the second movie was cheese...USDA Grade A cheese that is.

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DOOMHAMMA

While not exactly the topic at hand, I didn't think it was THAT bad. I actually own a copy of the movie myself, I find its setting and the expansion of Riddick's universe to be amazing. To know that there is more than just scary monsters on some planet when it gets dark, but instead a universe thats rich and filled with a variety of menaces, Riddick included.

Anyway, Bethesda has been creating great worlds for exploration for a long time, my first run in with them was in Morrowind. I spent hours and hours exploring that game to find the interesting pieces left unseen if you just do the main quest. Oblivion was the same, and Fallout 3 obviously followed those foot steps.

 The problem with MMO's though, is that you want to reward skill, and avoid anything that can easily help bots. Arguably, something that is just "discovered" will be easily exploited by the bots if well written enough. And if something is off the beaten path, your compatriots will complain and think of you as a selfish person who used them to reach a certain area, and no one enjoys that.

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AntiHero

The movies are good. Just different 

I don't like Microsoft, I associate with it.

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nekollx

if you want to see "strides" in a mMO stop looking at wordl of warcrack and try of City of Heroes

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jko

While I admit i'm a wowhead, I have always wanted to try City of Heroes/Villians.

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AntiHero

I think FPS can take a lesson from Valve on adding achievements. Like Call of Duty 4's (or its mod by Treyarch, World at War) but make them a little challenging. Not as hard as some of the ones in Team Fortress 2, Day of Defeat: Source, and Left 4 Dead, but the same general idea. You get some cool content for setting 100 enemies on fire, or a special skin for a gun after getting so many of a certain shot (Head, Leg, Arm, Disarming someone, Incapacitating without finishing them off, and even nut shots?) Reward the precision people take so much time perfecting. Or reward funny things ike being pegged by your own grenade, or flashing yourself X number of times, as long as they don't condone Friendly Firing or Spawn Camping.

I don't like Microsoft, I associate with it.

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