Game Theory: Path to Pretention

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Atrus00

I really tried to enjoy The Path, even when I was finding it extremely grueling to play. I kept at it, worried that if I gave up it would somehow mean I wasn't intelligent enough to "get it." After a while, I finally realized that I didn't care if I "got it," and just stopped playing. I'm glad I'm not the only one who felt this way. I can appreciate an attempt to create something artistic, but there are plenty of artistic games that are still good games. This isn't one of them.

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Blazar

Hear, hear.

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Blazar

Unfortunately, technical skill has taken a back seat to lame, subjective "meaning." Nowadays, the sad truth is that if you can throw paint on a canvas then there is a museum somewhere that will display it.

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logicmaster2003

The game designer's comments bounced back to himself in this game content. This is a real 'caveman' game - looking at the in-game trailer, it appears this caveman used DirectX 7.0 to develop the game and it looks really boring ! 

 

 

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Raspop

I haven't played The Path, but the author hits the nail square on about art and pretentious art students.  Well said.

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zstadt

Music school is very similar, from my experiences.

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highsidednb

Really, how about $60 for repetitive mastubatory military simulators like Modern Warfare 2?  The creator of The Path is right when he talks about the terrible state of video games today.  What's wrong with a few indie creations that turn things on their head?  Have you tried "Dear Esther", a source mod available on steam for free.  It's a total mindf***.  It's very interesting and it totally pushes the boundaries of what you would consider a first person shooter. 

 Yes, The Path has a whole host of other issues but like Braid, Wolrd of Goo, Xeno Clash, Dear Esther, and AAAAaaaaAAAAaa!!!!!, it's doing what big corporate design-by-committee games can't.  

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Scootiep

Well, personally, I wasn't complaining about the price of this game. I was complaining about the content.

I also don't like the designer's comments. I will agree with you that a majority of the FPS's out now are quite similar. However, FPS's aren't the only style of game and even a decent number of FPS's have intriguing content (TheOrange Box beign a good example in my mind). There are plenty of strategy based games that require you to think and outmanuver your opponent and not just blast your way through them.The developer is lumping all video games into the same category when he says "Videogames today are simplistic, deal with stale subjects, treat the
players like morons, and offer no emotional or intellectual depth, in
favor of attempting to please your ego on some caveman level.” proving that he is looking at the gaming industry from only a single viewpoint. Oddly enough, this flies directly in the face of the concept he is trying to convey. This being that video games need to force people to think (incomming overused phrase) outside the box. Did Samyn just decide to ignore the entire RTS and RPG side of the industry? What about upcomming games like Gratuitous Space Battles that are more about preparation, learning from your previous encounters and adapting to new situations. Or maybe the Star Ocean style is more up your alley for story content? I could go on to ridiculous lengths listing game after game that doesn't fit Samyn's perfect little mold of "Every game is for idiots but mine". If you like the game, fine, that's your opinion. But for Samyn to say that the entire video game genre is crap is, in itself, crap.

 

 

To start press any key...ohh, where's the "Any" key. - Homer Simpson

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pl4t0

you make a valid point, but I thought The Path was a very intelligent game...

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Scootiep

It would've been far less painful to cover my neck and upper torso in chain mail and then feed myself to starving wolves forcing them to devour me slowly. "The Path" is exactly everything that I hate about art. It's just a few individuals attempting to prove that they are more intellectual than everyone else (and failing miserably).

 

To start press any key...ohh, where's the "Any" key. - Homer Simpson

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OD PRO

I enjoyed the path.  Watching the characters shake their butt as they walk thru the woods.

True ...sluggish controls especially at grandmas.  The designer REALLY called other games repetative...what is collecting 144 flowers.

All said I found the game more entertaining than most I've played.

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Who

...but I have to admit I liked the mindf**k that is MGS2, even if it made no sense whatsoever by the end; everyone needs a good mindf**k once in a while.

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Who

You went to art school?

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habuza

The Path is absolute crap. I tried it, and then wondered if I could convince my wife to let me put my head under her back tire of her car while she backs up. It's *that* bad.

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