The Game Boy: Your Goodie Two-Shoes Jedi is Kind of a Jerk

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Black Lable 69

Its quit simple really, making &
playing games can teach us a lot about ourselves by putting us in
situations that were unlikely to be in ever in our lifetime. Or in
other terms, one persons "Peoples" villain is another's
hero. Would I receive any positive stimulation by choosing to blow
out the brains of hellbent Extraterrestrial species siblings?
Probably........would another human "Joe" enjoy doing the
said thing to a human child? I hope not but the answer is.....Yes. As
far as Nathans "Long Winded" approach, there are people out
there that consider the Declaration of Independence or the Bill of
Rights "Long Winded". I'm sure if "Joe" paid
extra sums at a local late night strip club the term "Long
Winded" would be greatly appreciated.

 

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Denis63

I love playing Fallout 3 and roaming around killing anything and everything evil. Wasteland Jesus, thats priceless. In Fallout 3, (im not too sure if this works if you're evil..) if your character is really good people around megaton randomly give you things and say thanks and how great you are. It's kinda funny, but getting mildly expensive Stimpacks for free is a sweet deal       -Denis

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devin3627

In Goldeneye 64, you fall the mission for killing scientists..... they kind of gotoff track i think.

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Cache

I've been saying this for years--but in relation to FPS games.  See, every FPS assumes that you, the glorified hero of your team will do all to fight for your side and win at all costs.  True, it makes for a lot of fun in the evenings, and I'd be bored to tears without it.  However, where are the traitors?  Where are the backroom deals?  Where is the money changing hands so that one side gets an edge the other one lacks?  Every Revolutionary War has a Benedict Arnold who reveals key locations of his own troops, his commander, the current strategy, etc. 

But no.  If you play, it has to be totally honest and corruption-free, because we're all supposed to be heroes.  It is this distinct lack of backstabbing, of begging for one's life, of doing anything to save your own skin that the modern game really lacks.  After all, we can always respawn, right?  It takes away from the danger, the drama of life when you can simply have a mulligan on your character, as if your stupidity for walking boldly into a hail of gunfire should be rewarded with the grace of life.  That's the problem with gaming, right there.  It's not edgy enough to mean you'll lose anything, because you'll come back fully loaded with ammo in 15 seconds.

 

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nekollx

in my experience evil scientists if you let them get away sick Sharks with Friken' lasers on their head after you, i say good riddence

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rob41

You must be really bored Nathan.

Blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah blah!

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Cache

So... do you have a major hate boner for him or something? 

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