Future Tense: Hello, World!

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Belboz99

I was 7 years old when I picked up a book off my father's bookshelf called "Armchair BASIC".  I read it cover to cover, more than once if memory serves, and did all the exercises and examples.

 

Shortly after completing everything in that book on a Tandy 1000, I began tinkering with the code, and making modifications.  Shortly thereafter I began LISTing other programs to find out how they worked, and began trying to write my own full programs.

 

I was 8, maybe 9 at the oldest when I attempted to use the idea of a "Choose your own adventure" novel in the form of a game using print lines that described the surrounding area, as well as a list of options the player could choose, and each choice resulted in a different outcome, or might wind up re-joining previous paths.

 Now, bear in mind, the year was 1989 at latest, I was at most 9 years old using a Tandy 1000.   I had never seen nor heard of any such thing as Zork, or any other Text-Based RPG, I had no idea the genre existed what-so-ever, yet I was none-the less attempting to build one!

 In the end I never finished it, I lacked the planning to design the full story-line, as well as the proper coding skills, but I did make the game playable for a good 5 minutes or so.  

 Oh yeah, I think I had those old PC speaker sound effects implemented into it too!  SOUND 10,20,1000 or such.

 

Dan O. 

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mls067

"Radio Shack was selling a lot of TRS-80’s" I still have a working one in my basement with a boat load of disks to go with it. Once a year I fire it up to see if it works,,and it does. Yippie for me!!

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JohnP

  I would have if I kept all of my old computers and electronics. TRS-80? Still? "The amount of junk stuffed into a house is directly proportinal to the number of cubic feet of the house".

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opensuse 11.1

My first was a Epson Clone It came with a bunch of programs and free games with no instruction, well they had instructions- the sort of insert disk and run icechse or something. Well the games would play but I had no instructions on how to play.  The computer had "GWBasic"  which was like gravy to me.  My first game was a simple paint program that with the press of a button store the picture to memory - by reading the color of every pixel!, with that I drew on the screen tanks and spaceships in real life 3 colors.  I made a tank game with AI tanks that would move forward right or left as I drove up behind them and shot them dead.

oh the days. 

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foamcup

http://www.thebestpageintheuniverse.net/c.cgi?u=puns

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JohnP

  I vividly remember most of the experiences you had. I too had an Altair (kit) and would "program" from the front panel. I never bothered to get accessories as I quickly determined that besides the blinking lights, I really did not feel like it "did" anything! Had a Trs-80, Commodore 64, and the little sinclair kit. I managed to build an interface cable from the TRS-80 to the Colecovision and did simple colored screens with a few moving boxes. That is when I also decided that I liked playing with the hardware rather than programming.

   Boy, the excitement I had over getting a simple game like Zork to play! I have been in awe of the advances ever since. There was no way I could ever imagine holding 10 GB in my hand just a few years later. I still get goosebumps when using a GPS and Google Earth. Who could have predicted it?

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nekollx

10 Print "Ah BASIC"

20 GOTO 50

.

.

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50 Recall Memory "that game i wrote for BASIC class the teacher deleted by accident"

End

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Coming soon to Lulu.com --Tokusatsu Heroes--
Five teenagers, one alien ghost, a robot, and the fate of the world.

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