E3 Hands-On: Star Wars: The Old Republic's Smuggler is 'Han Solo: The Game'

25

Comments

+ Add a Comment
avatar

sparticus

The only way the game will be good is if they copy WoW.

avatar

mrvander

First off, I have never played WoW nor have any intention. I'm just not a big MMO fan. I've played them yes, but I had given up before WoW. I am interested in this simply because it's Star Wars and Bioware. So, while I don't mind the comparisons to WoW - video game comparisons to the defacto standards are expected - I do mind when the review is written with the ASSUMPTION that everyone understands everything about WoW. Better writing skills to write for a broad audience are needed here.

That said... the one piece of critical information needed in a review for this game is: can I clearly avoid the people such as the kind who commented below? If I can avoid these immersion-killing MMO trolls, then I'm all for giving it a try.

avatar

ElderJefferson

I'm with you on that, man. I've never touched WOW and wouldn't know it if it jumped on my screen and started dancing. I dabbled a little bit in City of Heroes, and many people there made the WOW comparison (of which I was totally ignorant). I just hope they didn't screw up a masterpiece game series by going MMORPG. The flow and feel of KOTOR places it in the classic Hall of Fame.

avatar

noghiri_x

+1

 

Also, I wish it was F2P.  As a student, I don't have the cash to drop on monthly fees for a game.  I'll play the Star Trek one after it goes F2P on the 17th, but I won't pay for anything.

avatar

shellpc

Well, if you're asking if you can get to max level purely solo without having to group with anyone once, then yes you should be able to. Being able to solo your way to the top in a reasonable amount of time (compared to what it used to be) is one of the standards WoW set.

 If you're asking how open vs. instanced TOR is, I don't know. I haven't read enough about TOR to know how which way Bioware is going.

 In Wow, most of the world is open. If you're questing in Elwynn Forest you will likely run into other players doing the same thing. But if you go to Deadmines you (or your group) get your own private instance to play in that isn't shared with anyone else.

On the other hand, in Guild Wars, all the adventuring areas are instanced. You only encounter players in the cities and outposts and of course the pvp areas.

avatar

Digital-Storm

15 Dollars a month, That is 50 cents a day. If you truely believe it is cheaper to hang out with friends. You are sadly mistaken. Hanging out with friends is more than just 50 cents a day. Think, snack food, junk food, anything. Gas.

avatar

bluetorino1973

So you rather spend all your time on the computer playing a game that you constantly pay for instead of getting the fuck outside and yes I know not everybody sits at there system days on end. If you are only playing for a couple of hours a week inWoW it seems like you are wasting money. So what are the benefits of playing WoW? Are any of the virtual social skills you get from the game can be used in the real world. I just don't see why I need to constantly pay for a game when I can buy other games with a one time cost of $50 and play online with other people and get the same result as if I'm playing WoW. I'm sorry but I think WoW sucks. I played WoW for a few weeks and found it to suck monkey balls and not worth the money. So you rather play with virtual people instead of hanging out with real people. And half the players on Wow lie in there profile and conversations. Whatever believe what you want to believe but I just thinks its such a waste of money and for some people time. I know of people getting divoriced because of there partner plays 24/7. A lot of relationships have been destroyed because of the game. That concerns me.

avatar

shellpc

Oh and what kind of social skills does TF2 teach? That its ok to set someone on fire? or blow someone up? Or stab somebody in the back? Or beat somebody to death with a baseball bat?

Oh yeah, next time a coworker pisses me off I'll just toss a bottle of piss on him, then while he's wondering wtf's going on I'll set him on fire, then play air guitar over his flaming corpse.

We don't all play games for social skills, we play them to have fun. If you don't get it then you don't get it, but don't bash the rest of us for enjoying it.

avatar

bluetorino1973

I understand you enjoy it but what makes it worth it to constantly pay a fee every month to play it? That's what I'm try to figure out cause I don't see the value of having to keep paying for a game I already payed for. There are a lot of reports posted that people would rather spend 24/7 playing that then would want to get out and interact with the rest of the world. I see that as a major problem. Remember this is my opinion and I'm not forcing my views on you to change your thinking I'm just posting how I see things and trying to get some clarifaction on why people would constantly pay money dor something thay already payed for at a store or online. Maybe you need to take some time and read my posts a few more times to see where I coming from and try to explain it better cause just saying its fun doesn't explain shit. What exactly makes you want to pay every month to play the game?

avatar

mesiah

There are a few valid reasons for the monthly fees that MMOs charge. The biggest reason is the nature of the game. You can't compare an MMOs online experience with that of other games that can be played online. An MMO is ever changing. With most games, they create the game, put it on sale, maybe release a couple patches to fix bugs, and maybe just maybe release an extra map or two before they turn their focus to the next big game. Most MMOs have dedicated teams that are constantly creating new content for the game. The two MMOs I have played the most (Final Fantasy XI, and World of Warcraft) Both release major updates roughly every 3 months with all new content. Someone needs to be paid to design that content.

You are also paying for 24 hour a day, 7 day a week support. And I'm not talking about the "My game disc doesn't work" phone calls to the manufacturer. I'm talking about the "So and so won't quit bothering me please make them stop." kind of support. If you got stuck in a wall in call of duty, you wouldn't call an activision employee to help you out. You would get mad and restart the game. In an MMO, you would make a call, and a short time later a GM would show up and teleport you out. You just don't get that kind of service in a regular game, but thats what you pay for in an MMO.

Personally, most video games hold my attention for about 2 weeks tops. Games that cost $50-$60 a piece. If I went out and bought a new game every time I got bored of the last one I would be dropping $100+ a month. Or, I can buy an MMO and get my first month free. If I don't like it I'm only out the cost of the game which is usually $10-$20 less then a regular game. But if I do like it then I can continue to pay $15 a month for a game that feels familiar, with friends that I have known for years, on content that is always new. And believe it or not, there is alot more "social and real world lessons" to be learned from MMOs than any other game. You have an entire community that you are participating in. You get everything from politics and economy, to espionage and back stabbing. But no matter what type of game you choose to play, it never hurts to step foot outside every once in a while. 

avatar

Muerte

Really all of your arguments apply to any game.  If your in front of a computer your not our interacting with the real world.  So in that respect you really have no argument.

As to why to pay a monthly fee as to a one time fee?  Well with the monthly fee you get content upgrades monthly if not weekly to continue improving game play.  Also when your on an mmo you can interact with 100's if not 1000's of people which makes for interesting and often unexpected situations.

With the one time fee your lucky if you get content upgrade once every 6 months granted a lot of times its a free upgrade but even those are becoming more of a rarity.  About the only time you see it done is when a distributor thinks it can get more sales from an old title by adding a little content.

 But none of this makes any differenc at all really.  Play what's fun for you that's why there are different genres of games.  I like computer games in general but I usually find something lacking in all of them.  But most of that won't be fixed until computers become much more powerful.

avatar

bluetorino1973

And the reason for paying $15 a month to play a game that I had to pay $50 at best buy to get is what. I don't understand why people would play a game that you have to constantly pay for every month. I sorry but there is nothing in fucking WoW that would make me want to pay a monthly subscription for. Its cheaper to just go out and hang out with my friends instead of sitting at my computer for hours on end to hang out with virtual people. I guess that's why they started a Gamer's Anonymous for people. Oh well play what you want but it's a damn shame that people would waste money like that.  

avatar

Bucket_Monster

Turbine seems to be looking at that problem with monthly fees and going free with microtransactions. However, sometimes you get gouged with transactions and end up paying more than if you had a monthly fee (at least in other MMO's. Turbine seems to be taking the high road in that regard).

avatar

medmarijuana

This will be my final comment. No, I am not part of the "wow hate crowd", I am tired of hearing all these reviewers compare every game to wow. It's an MMO of course they are gonna have some things in common.

At any rate , i think wow is a decent game. The reason they are so succsessful is because of their marketting team, but not only that when you get on the game and get to a certain point you see that there is tons that you can do, and with the new Que up bg dungeon system you can always stay busy. Bored on wow? Just que up for a BG. I will tell you another thing. No I am not fail at wow. I have mastered the game and I am always at the top of the dmg chart when it comes to BG's or anything for that matter. I have multiple wow videos , where I am at the top in dmg.

I don't fail at any game that i play.  Stop comparing the games to wow, and we can take the reviewers seriously.... lol about as seriously as you can take yourself pvping with a blood elf or a half man cow. Bhaha

avatar

Bucket_Monster

But you can't help but to compare it to WoW if the game blatantly copies a lot of the stuff in WoW. WoW is pretty much the new standard in MMO's, so in that respect, I think it's valid to use that as a comparison. Plus, you have a lot of other MMO's like Fallen Earth, which can't be compared to WoW in any shape or form.

avatar

aCi11i3s

I love listening to the "WoW Hate" crowd.  These negative remarks are obviously from people who have tried and ultimately failed at WoW.  It's okay....if everyone was great then we would all be average.

I am really looking forward to SWTOR.  I will of course play Cataclysm when it comes out, but I feel SWTOR will bring a nice breath of fresh air to my daily gaming.  I don't look into these reviews too much, but take it all with a grain of salt.  I plan to roll a smuggler that will fall into the darkside.  mwuahhahaha.  Until then, I'll be pwning folks and the LK in wow.  Happy hunting.

avatar

Bucket_Monster

Really, it's not WoW hate. It's people tired of playing the same games they've been playing for years. Yes, a few tried to break the mold. But by and large, most of them didn't try to take risks and break from the mold. This is especially true post-WoW era. Everybody looks at the Blizzard formula, and thinks they can copy it and have a huge success. It's been proven with all the flops, it doesn't work that way. A lot of it is due to rushed games and poor support. But a lot of it is also due to the fact that people are tired of the same old same old. Why quit WoW to play a game that is basically WoW.

avatar

Bucket_Monster

Double post for some odd reason.

avatar

Vegan

"These negative remarks are obviously from people who have tried and
ultimately failed at WoW."

 

I don't give two shits about WoW. The only reason I'm interested in The Old Republic at all is because it DOESN'T look like a stupid MMO, it looks like KOTOR. There is actually story and progression to it, and they've said it's totally playable ALONE.

avatar

medmarijuana

By the way reviewer, BW never said they were creating a new genre just a new game. It will still be an MMORPG like all the other ones out there, at least it wont have elves, halfman cows, fearries, gnomes, and midgets and goblins and trolls with magic wands.

 

WoW is not the end all be all to the MMO world and the more and more people keep on throwing wow in every review the more I am not liking the game.

WoW is an ok game, boring and the BG's are repetitive, but its ok. The reason they have so many subscribers is because Blizzard is a genious at marketting their product, I would not be surprised if some of these sites or reviewers are on their payroll.

avatar

medmarijuana

Anyone who cannot mention WoW in a review?

Well i hope it doesn't have the combat of a hunter because the combat in wow is garbage. The combat of the hunter is probably the best thing in that game.    I tell ya what you give me a screen shot of wow and a screen shot of this game I'll take this one over WoW anyday. ENjoy your cataclysm and your wow account and have fun with the 9-12 year olds

avatar

Vegan

Isn't it a bit late for an E3 report?

avatar

Bucket_Monster

First, I'd like to address your statements concerning Star Wars Galaxies at the beginning. Yes, the game had a lot of problems, but, before SOE destroyed it with the New Game Enhancements, the game was pretty darned great. The skill system was robust and it didn't use cookie cutter classes. This, if anything, is the main problem I have with The Old Republic, yet another class-based MMO. SWG had any combination of skills you wanted. It wasn't dps, tank, healer based. Yes, the world was an open sandbox and as such, things could be pretty mundane. But you could craft everything in the game, and tweak it so that not every item was exactly the same. In summary, SWG, if nothing else, was very unique.

Now, to address The Old Republic itself... it seems it's going to be exactly what I feared: WoW with a Star Wars paint job, with some Bioware elements tossed in. Now, yes, it's a bit early to declare that as absolute truth, but from your impressions and experience with the game, it seems that's a pretty valid statement. I don't know about everybody else, but I'm pretty sick of the WoW formula. I love Star Wars, but if the game is going to be World of Warcraft: Star Wars Edition, no thank you. Even if they improve on the WoW formula, at the end of the day it's still the same old WoW formula.

Will I try the game? Most likely. Will I stick with it? Probably not. Right now, I'm more interested in Earthrise. It's by a small team, so it has a higher chance of failure, but at least it's more ambitious and willing to take risks. It will probably never be a huge game, but that's alright to me. At least it will be substantially different. If Fallen Earth fixed its combat and flakey AI, I'd probably be playing that right now. Now THAT is a truly different MMO experience.

Basically, I'm just tired of every major MMO trying to take WoW, only add a certain twist. I don't want WoW with a twist, I want an entirely new game. I'm disappointed in Bioware, because I thought they'd really make something different. But it just sounds like WoW with some story driven mechanics, and some new features.

avatar

Cy-Kill

What is it with you people, everytime someone comes out with a new MMO, the first words out of your mouth are "WoW-clone this, WoW-clone that".  I am sorry to say, WoW itself is a clone, and so is every graphical MMO, because they are clones of the first MMO: Meridian 59!

Cy-Kill

avatar

Bucket_Monster

WoW is the new standard. Yes WoW cloned EQ. And I'm sure EQ cloned others before it. But if you really can sit there with a straight face and tell me all the major MMO's... AoC, WAR, etc. didn't copy WoW... you're fooling yourself. Also, just because WoW was a clone of former MMO's... do you really want yet even MORE clones? I'm tired of playing the same game I've played for five years and more. Also, there were several MMO's in the past that didn't fit the WoW/EQ formula. Asheron's Call. Star Wars Galaxies. Ultima Online. List goes on and on.

You're really grasping at straws with your graphical comment. That statement could apply to almost every video game made. Not all of them are copies of each other. Sorry, I'm going to keep saying "WoW-clone" if the game is basically WoW with a new paint job. And even though WoW cloned previous games, it changed a lot of things to make it more streamline and casual. Go play something like EQ, then play WoW. WoW is a lot more forgiving and has a lower barrier of entry for the common gamer.

Log in to MaximumPC directly or log in using Facebook

Forgot your username or password?
Click here for help.

Login with Facebook
Log in using Facebook to share comments and articles easily with your Facebook feed.