Murphy's Law: Adobe Flash's Fightin' Words

16

Comments

+ Add a Comment
avatar

w2ed

Considering the number of rumors floating of how hackers will be utilizing any and all opportunities to exploit Flash - not to mention what they have already done, considering the number f friends who've lately had to take their PC's to the repair shop from a few virus they're getting while playing the games - it's almost justifiable for Apple not to give Adobe the greenlight for Flash on their products.  That said, both Adobe and Apple are being as grown-up as grade-school kids in the middle of a fight - both have right sides, both have wrong sides, and neither are working towards an agreeable solution, slinging names and fists instead.  Too bad both sides seem to have inserted their mouths, egos - their whole heads - up their rectums, though it makes me curious how a fight of that proportion would work... 

avatar

Velcrow

I would say Apple should just allow Flash as an optional feature on the iPhone, but when the sh*t hits the fan the customers will be calling them, not Adobe. So I can also see why they would want to avoid Flash. Customers won't care who created the problem, its Apple that will get the grief.

avatar

YoshiHNS

Maybe I'm not really sure what Silverlight is aimed at, but my understanding so far is that it is a competitor to flash. Where do they stand in all this yelling?

avatar

Velcrow

Silverlight is also able to stream and deliver media much like Flash, but has an additional strength in it's ability to provide Line of Business (LoB) apps. It allows for feature rich client-side apps in the browser, developed in languages like C# and VB which are extremely popular and allow many developers to pick up the new technology without learning a new one (Action script).

I've developed in silverlight (C#) myself, and it's very enjoyable. Downright fun and rewarding.

avatar

Mr_Histamine

I like that it makes programming web applications more accessible to normal software developers, and doesn't require a massive amount of training to get up and running (unless you don't already know C#, Java, VB, etc.).

________________________________________________________________________________

Please deposit your pride, life, and other garbage in the receptacles at the back of the theater before you leave. Thanks!

avatar

Mr_Histamine

I understand that Jobs is trying to keep the specialized OS of the iPhone and iPad prestine, but this is kind of ridiculous.  While I do agree that Flash can be a little...special...at times, it's not as bad as it used to be; and I think Apple is being a bit too heavy handed with the whole "Flash is obsolete" idea.

As for switching to HTML5; I wouldn't be surprised if it did overtake Flash.  However, I don't think it'll be as quick as Apple thinks.

________________________________________________________________________________

Please deposit your pride, life, and other garbage in the receptacles at the back of the theater before you leave. Thanks!

avatar

Deanjo

No offense but the only platform flash runs "OK" on Win32.  Every other platform no matter if it's linux, os x, bsd, etc etc have no or extremely poor flash support.  Adobe simply does not understand anything but Win32 nowdays.  Where as pretty much every platform out there can run HTML5 no matter if it's mobile, desktop, embedded.

avatar

Mr_Histamine

None taken; but you must use neither, because - contrary to your statements - I've had problems running Flash on both 32-bit and 64-bit systems.  However, as with all software, the problems go away as the code grows more mature and efficient.  As of today, I haven't noticed a difference in performance between Flash on my 32-bit, or 64-bit systems.

As for the poor support for other OSs; If I were Adobe, I too would spend a majority of my resources on the OS with the highest user base.  I don't know, that kind of makes the most sense to me...

And you're right; HTML5 is understood by almost any internet connected device.  Which is why it will most likely overtake Flash - but not in the amount of time Apple seems to think.

________________________________________________________________________________

Please deposit your pride, life, and other garbage in the receptacles at the back of the theater before you leave. Thanks!

avatar

Deanjo

Well I doubt your using Flash in windows on a Win64 browser since there is no 64-bit Windows flash plugin.  Your running a 32-bit version of your browser with a 32-bit plugin on through Wow64 emulation.  Other OS's use 64-bit browsers (although if you want you can downgrade to a 32-bit browser as well but that causes all kinds of headaches having to carry 2 versions of Java and other plugins as well)

avatar

Mr_Histamine

Your original argument was that Flash only runs "OK" on 32-bit systems.  I responded by stating that I've noticed no difference between it running in a 32 or 64-bit Windows environment.  Your original argument didn't state that the 32-bit version of Flash runs better than the 64-bit version (if that's what you meant, you should have said that); instead, you claimed that Flash only runs well in a 32-bit Windows environment, which from my experience, is not the case.

Firefox and Explorer have 64-bit versions, but they still don't run as well as Chrome in my opinion (even though it's still 32-bit for Windows).

________________________________________________________________________________

Please deposit your pride, life, and other garbage in the receptacles at the back of the theater before you leave. Thanks!

avatar

Deanjo

The ONLY available version for Windows is 32-bit and utilizes the Win32 API.

Linux has a alpha 64-bit version.

avatar

Deanjo

I never said it was only running fine on 32-bit systems.

 Win32 is NOT a abbreviation for a 32-bit version of windows. Win32 is the 32-bit API for windows. 

Look it up on wikipedia if you have to.  Search for Windows API.

Time for you to follow your own signature.

avatar

Mr_Histamine

TITLE:  MUST BE A WINDOWS 32-BIT USER

COMMENT:  "...but the only platform flash runs "OK" on [is] Win32.  Every other platform no matter if it's linux, os x, bsd, etc etc have no or extremely poor flash support.  Adobe simply does not understand anything but Win32 nowdays."

version (noun) - a particular form or variant of something.

platform (noun) - a major piece of software, as an operating system, an operating environment, or a database, under which various smaller application programs can be designed to run.

Again, in your initial argument, you didn't state that you were talking about the differences between 32-bit and 64-bit versions of the Flash software.  Your initial post implied that Flash for any platform other than 32-bit Windows (which predominantly uses Win32), isn't adequately supported by Adobe; you even have it in the title.  If you want to argue that Adobe's Flash division is stupidly comfortable with 32-bit programming, then I'll agree with you; but don't start on one point, then tweak it slightly so that your argument seems right.

Stop being ridiculous. 

________________________________________________________________________________

Please deposit your pride, life, and other garbage in the receptacles at the back of the theater before you leave. Thanks!

avatar

Deanjo

Again THERE IS NO 64-BIT VERSION of the FLASH PLUGIN for windows.

avatar

Mr_Histamine

Obviously, reading comprehension is not your forte.  Please re-read the thread from the beginning.

________________________________________________________________________________

Please deposit your pride, life, and other garbage in the receptacles at the back of the theater before you leave. Thanks!

avatar

nHeroGo

I like this dispute over 32 vs 64 OS with plugins for browsers and how it relates to Apple's upcoming products favoring HTML5. It is interesting.

Log in to MaximumPC directly or log in using Facebook

Forgot your username or password?
Click here for help.

Login with Facebook
Log in using Facebook to share comments and articles easily with your Facebook feed.