Assassin's Creed
Posted 05/27/08 at 12:24:31 PM | by Norman Chan
The death-defying urban acrobatics of free running—seen recently on the big screen in the Casino Royale remake, The Bourne Ultimatum, and Live Free or Die Hard—are replicated to great effect in Assassin’s Creed, an action-adventure console port that puts you in the nimble shoes of a 12th-century assassin. Light feet and tremendous upper-body strength, rather than overwhelming firepower, are your greatest assets as you scale walls and barrel across rooftops in one of the most refreshing games we’ve played.
As the assassin Altair, you are charged with executing nine high-profile targets spread across three Middle Eastern metropolises. Hunting down these ruthless slave traders and hedonistic rulers is no easy task—you must first complete a series of mini-quests to acquire information about your target. Eavesdropping and pick-pocketing missions test your patience and ability to blend into dense crowds, while eliminating tower guards and racing across rooftops challenge your ability to vault across the tops of cities with finesse.
We were entranced by the free-running aspect of the game and spent hours exploring the highly detailed open world. Climbing the tallest peaks of each city let us survey breathtaking vistas—gorgeous visuals justify the game’s high system requirements. Mouse and keyboard control let us deftly navigate the world with ease, but we found the gamepad to be more intuitive when complicated sword fighting was required. The story—an unraveling conspiracy—featured enough twists to keep us interested but became secondary to the unrelenting action.
It’s not often that we come across a game that not only introduces revolutionary gameplay mechanics but does so without compromising a sense of fun. Assassin’s Creed does for action-platformers what Grand Theft Auto III did for driving games—infuses a wondrous sense of exploration and open-endedness into the genre. We can’t help but admire its ambitious design and adore its killer execution.
www.assassinscreed.com
The massive open world is a joy to explore.
Side missions repetitive. High system requirements.
Controls and port of AC
Submitted by kngpin on Tue, 2008-06-03 09:36
The game play is good but sometimes repettive.
The things I dislike about Assasins Creed for PC is two things.
#1 Its a poor port. Not the game itself but they didnt even bother to put a leave game option from the splash screen. So you can hit alt f4 or force quit the game.
#2 The controls. They suggest you buy a xbox controller instead of the keyboard. Fine. I bought a madcatz xbox controller for 24.99 plugged it in a recognized it. The problem is they keys arent mapped correctly even though that is the default controller they built the game around.
Doens't look like they put much effort in the port. To me even with the go almost anywhere, unique style of play I would give it 7. Then go online and dig for 45 mins to find a post where someone posted what the xbox controller is mapped like to set mine up for PC.
I started playing the game with the keyboard/mouse but the keys were all over the place. I was pissed off enough over it I havent even played it again after I started mapping the keys to the controller. Plenty of great games around that arent a hassle to get up to play and the developers put 100% effort into
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High system requirements my ass! I'm running this on an 8400GS and the q6600. If you have less than that, you really shouldn't be on this site anyway.
You're an ass.
Submitted by drainbread on Sat, 2008-05-31 12:18
You're an ass.
What lost it the KA?
Submitted by Scapegoat on Tue, 2008-05-27 13:42
I didn't hear a lot of bad things about it. What prevented it from getting a kick ass award? I haven't played the game but heard it's awesome and was suprised to see it did not achieve it. Is it more the repetitiveness or the system requirements that did it?
Its alot of fun to randomly
Submitted by pellier on Tue, 2008-05-27 14:23
Its alot of fun to randomly kill peasants in the towns then go and jump around the rooftops till the guards go away
Tons of fun, but it does get a little repetative
Submitted by Strongbad536 on Sat, 2008-08-09 16:23
its a great game, I really like the actual assassinations, where I set it up by killing all archers and asmany guards as I can without being spotted. Then executing my plan to perfection. The one thingI don't like are the beggars and the possessed people who randomly punch you. One other bad thing is that getting the flags gets you no reward from what I hear. Other than that, its a great game, especially because there is so much to explore.
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