Sapphire Radeon X800 GT
Posted 09/21/2005 at 3:05pm
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The eight pixel-pipeline GPU in Sapphire’s Radeon X800 GT is clocked slightly slower than the GeForce 6600 GT in Leadtek’s card (486- vs. 500MHz), but its memory configuration more than compensates for the difference: Sapphire’s card is not only equipped with twice as much GDDR3 memory as Leadtek’s, but the GPU’s 256-bit memory interface is twice as wide. This helps explain Sapphire’s superior benchmark performance in nearly every category.
ATI will eventually ship its CrossFire dual-GPU solution, but from what we understand of ATI’s technology, it wouldn’t use the X800 GT card in a CrossFire configuration. Here’s why: The CrossFire Edition boards will achieve parity with whatever card they’re paired with, so if you couple a 128MB X800 CrossFire Edition card with the X800 GT, half the X800 GT’s frame buffer will be wasted. Pair the card with a 256MB X800 XL CrossFire Edition, and half the CrossFire’s pixel pipelines will shut down.
--Michael Brown
Month Reviewed: November 2005
Verdict: 7
URL: www.sapphiretech.com
HEAD-TO-HEAD VIDEOCARD BENCHMARKS
|
DOOM 3 (fps) |
FAR CRY (fps) |
HALO (fps) |
3DMARK05 |
3DMARK03 |
3DMARK03 GAME 2 (fps) |
3DMARK03 GAME 4 (fps) |
HQV SCORE |
| LEADTEK WINFAST PX6600 TDH |
18.1 |
35.1 |
44.0 |
3,626 |
8,562 |
12.9 |
15.4 |
73 |
| SAPPHIRE RADEON X800 GT |
18.3 |
49.4 |
42.7 |
4,213 |
9,566 |
12.2 |
23.0 |
55 |
| MSI NX6800 RIDDICK |
24.6 |
46.4 |
42.6 |
3,887 |
9,218 |
15.8 |
22.3 |
73 |
| CONNECT3D 3028 X800XL |
31.0 |
60.2 |
58.6 |
5,092 |
10,921 |
22.3 |
32.2 |
55 |
| XFX GEFORCE 6800GT |
39.8 |
71.2 |
63.3 |
5,145 |
11,945 |
24.6 |
28.1 |
78 |
| SAPPHIRE RADEON X850 XT |
37.9 |
80.8 |
78.0 |
6,189 |
12,648 |
26.5 |
38.3 |
65 |
| BFG GEFORCE 7800 GT OC |
49.7 |
84.2 |
87.4 |
6,911 |
14,894 |
32.2 |
46.2 |
83 |
| ATI RADEON X850 XT PE |
40.2 |
87.1 |
80.2 |
6,468 |
13,170 |
28.4 |
41.1 |
65 |
| PNY VERTO GEFORCE 7800 GTX |
53.6 |
81.5 |
102.6 |
7,648 |
16,074 |
33.8 |
47.9 |
83 |
| ASUS EXTREME N7800 GTX TOP |
60.5 |
91.3
| 111.2
| 8,560 |
17,698 |
39.8 |
58.7 |
83 |
Best scores in each category (shaded) are bolded.
HOW WE TESTED:
TEST SYSTEM: Athlon FX-55, nForce4, SLI motherboard, 2GB DDR RAM
DOOM 3: Timedemo 1 tested at 1600x1200, High Quality, 4x AA
FAR CRY: Boat level tested at 1600x1200, all settings on High (water at Ultra High), 4x AA, 8x aniso
HALO: Timedemo script tested at 1600x1200
3DMARK03 GAME 2 AND GAME 4: Tested at 1600x1200, 4x AA, 8x aniso
3DMARK03 AND 3DMARK05: Tested using default settings
HQV SCORE: HQV Benchmark DVD