Time for DirectX 10 - Charting the Future of Windows 3D Graphics and Audio
Posted 08/01/07 at 05:06:54 PM by by Mark Soper
If it's August, it must be time for a new DirectX SDK, and Microsoft obliges by rolling out the August 2007 DirectX SDK. So, what's new?
- A new version of Direct3D: Direct3D 10.1, which introduces Shader Model 4.1 and improved antialiasing and block rendering techniques, including application-controlled antialiasing.
- A beta release of a new 3D audio standard for both PCs and the Xbox 360: XAudio2. XAudio2 is based on the current Xbox 360 Xaudio API, and works with both XP and Vista. XAudio2 is optimized for multicore processors, and is designed to replace DirectSound.
- The last go-round for legacy DirectX component support, such as DirectPlay, Direct3D 8.x, and others.
- And, the biggest news: developers must have Windows Vista SP1 installed to use Direct3D 10.1, so it's likely to be coming soon to MSDN subscribers, if not to the rest of us until later.
I'll switch to OpenGL games thanks!!!
Submitted by dave23d on Sat, 08/04/2007 - 7:21pm
I'm switching to OpenGL games thanks!!!
I've had enough of this. We are going in pointless directions that cause more issues for the hardware developer and end user.
Nvidia 9800 for DX10.1
Submitted by Gamer100gs on Thu, 08/02/2007 - 7:34pm
I wounder if this has any connection with the rumored 9800 Nvidia card supposedly coming out this November?
Vista SP1 is just going to
Submitted by Nuxes on Wed, 08/01/2007 - 7:40pm
Vista SP1 is just going to be a collection of all the previous updates, so if you have been keeping up with those, you won't even need to install it.
Ummmm..........to put it
Submitted by bluedog98 on Wed, 08/01/2007 - 3:00pm
Ummmm..........to put it bluntly, no. That is unless you managed to already get SP1 somehow. So unless that is the case just sit and wait for SP1.
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