Time for DirectX 10 - Charting the Future of Windows 3D Graphics and Audio
If it's August, it must be time for a new DirectX SDK, and Microsoft obliges by rolling out the August 2007 DirectX SDK. So, what's new?
- A new version of Direct3D: Direct3D 10.1, which introduces Shader Model 4.1 and improved antialiasing and block rendering techniques, including application-controlled antialiasing.
- A beta release of a new 3D audio standard for both PCs and the Xbox 360: XAudio2. XAudio2 is based on the current Xbox 360 Xaudio API, and works with both XP and Vista. XAudio2 is optimized for multicore processors, and is designed to replace DirectSound.
- The last go-round for legacy DirectX component support, such as DirectPlay, Direct3D 8.x, and others.
- And, the biggest news: developers must have Windows Vista SP1 installed to use Direct3D 10.1, so it's likely to be coming soon to MSDN subscribers, if not to the rest of us until later.
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dave23d
August 04, 2007 at 7:21pm
I'm switching to OpenGL games thanks!!!
I've had enough of this. We are going in pointless directions that cause more issues for the hardware developer and end user.
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Gamer100gs
August 02, 2007 at 7:34pm
I wounder if this has any connection with the rumored 9800 Nvidia card supposedly coming out this November?
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Nuxes
August 01, 2007 at 7:40pm
Vista SP1 is just going to be a collection of all the previous updates, so if you have been keeping up with those, you won't even need to install it.
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bluedog98
August 01, 2007 at 3:00pm
Ummmm..........to put it bluntly, no. That is unless you managed to already get SP1 somehow. So unless that is the case just sit and wait for SP1.
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Hitachi
August 01, 2007 at 2:24pm
i've got a question, should i be DOING anything? i have windows vista, is there stuff i should be downloading? or is this just speaking of things to come? until then i'll just chill..














