Mobile devices are becoming an increasingly important battleground in the Web wars, one in which Adobe's Flash Player and HTML5 will fight most of their skirmishes. Adobe today announced its prize fighters in Adobe Flash Player 11 and Adobe AIR 3, both with support for full hardware accelerated rendering for 2D and 3D graphics.
Adobe says Flash Player 11 and AIR 3 enable 1,000 times faster rendering performance over Flash Player 10 and AIR 2. Developers will be able to animate objects at 60fps and deliver console-quality games on Windows, Mac OS, and Internet connected televisions. In the future, this same functionality will be ported over to Android, Apple iOS, and BlackBerry Tablet OS.
"With this milestone release Adobe pushes the envelope of what is possible on the Web with a typical PC and opens up a new world of immersive, high-performance gaming experiences," said Danny Winokur , vice president and general manager of Platform, Adobe. "Flash offers the best way for content owners to deliver their most demanding experiences, including games, premium video and sophisticated data-driven apps, to all of their users, while HTML 5 tools such as Adobe Edge and Dreamweaver are ideal for building interactive Web pages, rich ads, branded microsites and general-purpose mobile applications."
There are supposedly dozens of new features in Adobe's latest software, including native 64-bit support and asynchronous bitmap decoding. Also new is H.264 hardware decoding for AIR apps on iOS.
Adobe Flash Player 11 and AIR 3 will be available in October.